abricalio
Abricalio
abricalio

This device can be configured in a massive variety of ways. For example just considering the 2 trackpads: You can make both function as "mouse/touch-style" (ie swipe) and also have the left have D-pad buttons (with haptic feedback) & the right have XYAB buttons (with haptic feedback), all at the SAME time.

I'm starting to see where this device could beat a mouse & keyboard in many aspects (and I'm a hardcore PC only gamer who plays Dota 2, CS, Battlefield 3, and has been a PC only gamer for years). These trackpads can be both pads and buttons with feedback, at the same time (and I hope they allow it to be set for a

This really isn't eccentricities. It's mainstream desire for great controls of this device for high/low sensitivity mouse-based games (with lots of buttons) like Dota 2/SC2, and strong tactile feedback for games like fighting games.

That's the point though of PC. You have tons of users with that experience making the profiles, which can then be downloaded by the average user.

Did you read QCSRK's reply to you? Imagine the mouse control you can have of a PC game with using one mouse for each hand (both set on low sensitivity). You can get both low and high sensitivity with ease.

The haptic feedback is advanced and the trackpads have functionality as both buttons and pads. Therefore it could be coded to give extremely light haptic feedback (in some pattern) on "finger-over", and higher haptic feedback (again in some pre-programmed pattern) on "finger-over" & button press.

That feature is the most interesting creative use I've seen of this device so far. If they could couple this with a toggle feature (say left trigger) that changes a trackpad (say the right one) between a button functionality and this dual "mouse-style" functionality then I could see near seamless adaptation of

You get physical feedback from the advanced haptic functionality. How advanced depends on how well it's coded (and given that it will be open to modding its software on the PC, well expect some useful and advanced methods of giving feedback).

Well at the top in the TI3, the 2 teams (Na'Vi vs Alliance) were so equally matched in individual skills that it was basically a non-factor (they both performed their individuals roles on the most part amazingly, with both sides doing incredible individual moves). So you're correct that the deciding factors were more

I think you're right as well, however even with high activity you still need to have somebody respond to (or recommend) each post (exception being what I said above).

First I agree Dota 2 has a higher skill ceiling than LoL. However I have to respectfully disagree that MOBAs (/ARTs?) are easier than SC2 at all. The reason being the amount of incredible synergy and team coordination required in MOBA games is extremely high at the top, which simply doesn't exist in SC2. This

When somebody responds to that comment. I believe also if you then respond to their comment your second comment is also not greyed out, and so on. There may be more to it so that just my experience and you might want to investigate further.

Perhaps you're partially right and some of the parts are fine. I couldn't be sure as they are very secretive of what the brand/model numbers are. I couldn't even find accurate specs for your system in a review, let alone on the Dell/Alienware homepage. I usually err on the side of caution when they hide that type

Please let me know if I'm incorrect, for $899 you got:

If you don't mind I'll do the cost analysis on your Alienware machine. How much was it and what are the specs (all the parts)? Also what country are you from?

Because without third-party developers the Wii U install base of owners dries up even faster, which means Nintendo loses money, and therefore first party titles will suffer.

I basically felt like that game was going to be nowhere near the trailer when I saw it in terms of quality gameplay. Just a feeling but the amount of set-up they did to make this trailer look pretty just sets it up to make the gameplay pale in comparison. That or it's on rails, in which case the gameplay would still

Wrong, it's confirmed for PC. <3

It seems to me that he's referring to we as himself and the backers, working together to make the final product great.

Here you go: