abricalio
Abricalio
abricalio

Perhaps you should try remaining very, very reasonable. Use logic and common sense when dealing with new/foreign things. They'll tell you that it will feel weird to accept change, but if the item is designed well enough it could provide improvements.

I personally side with you that I feel gamepad is only strongly suited to an extremely limited assortment of games. That would be platformers. For racing games, racing wheel is best. For flight games, flightstick/joystick is best. For fighting games, fightstick. For all else, KB+M. For Battlefield, KB+M, racing

Another Label Interpretation:

I think the end-game is that Windows will be installed on a secondary older PC for work/email/typing/etc. Basically current PC gamers will own a PC somewhere in the range of quality of what casual PC users have, for those purposes.

I'm with you on the streaming, I'm cautious until proven otherwise. A savvy PC user can just run a long HDMI cable to their TV if they want.

A little known secret of consoles is that they're no less expensive than a PC for the exact same performance (or worse) when you factor in price of online play for 6-8 years + the increased price of games. The PC will last 8 years as well as long as it's cleaned and has good fans (also the parts will be better, and

That really depends on a few factors:

If you do the math you'll realize that you can build a desktop PC that is more reliable (ie higher quality parts) than a PS4/XBone, has equal/better performance in every regard, costs the same (when you add in PS+ or XBox Live Gold for a console life cycle of 6-8 years & the increased price of console games), & will

There was a time when OpenGL was as prevalent in gaming as DirectX. That was a cutting edge time of gaming during the early/mid 90s. It could happen again if Microsoft isn't careful.

O+O = Wristbands (measures electrical muscle impulses for low latency/high data rate)

I'm quite certain O+O represents two Wristband controllers.

Check out Valve's announcement Friday. It should be wristbands that could fulfill everything that a glove can do, without having to put on a glove (ie read the electrical muscle signals from our wrists instead). Or that's my theory at least.

Firstly I agree with almost everyone that opposed Stephen's ideas, however I think that he's wise enough to realize much of the potential of this system and was attempting to illicit discussion. So I'm going to play Angel's Advocate and attempt to agree with him! ;)

The importance of a controller as a third announcement depends on the quality of it. I've heard a lot of talk that it will be two wrist bands, which I think was confirmed when somebody in this article's comments said Valve left a clue of "two circles".

I feel like you have some valid points and are attempting to use logic when addressing this SteamOS issue. Your points on the console vs PC costs have been disproven in great detail though by beepboop (and myself previously: http://kotaku.com/ive-done-a-lot…). But for the sake of an actual discussion I'll ignore the

I just wanted to chime in and say you destroyed NoelVeiga's logic on the cost-analysis of PC gaming vs console (PS4). If my previous posts (http://kotaku.com/ive-done-a-lot…) doing the analysis were any help then glad to spread the word & keep it up!

The worst (best?) situation I see happening is a mass exodus of gamers from consoles (overrated, low quality/reliability hardware) to SteamOS custom-built PCs. There would still be a console market (maybe?) but even if there wasn't, the vast amount of suppliers of PC parts keeps that industry highly competitive.

I'm a supporter of Valve, but to be clear, I don't consider myself a fan. First of all I act highly logically with almost any situation. Take Valve:

I think it's more about slowly moving PC market share from DX to SDL over many years. By showing the value of the cost/efficiency of the Steam Box they'll slowly draw market share, which will increase developer SDL development (and it will be cheap to develop for, much like Android is). In the meantime, the Steam

Linux has limited game support, OSX has limited game support and requires shitty overpriced hardware as limited as a console.