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Yeah, that doesn’t help those of us who prefer their Diablo on the PC. Besides I shouldn’t have to buy a console to or another copy of the game to avoid internet deaths. It’s nice they removed the always online requirement on consoles, but that further shows the always online isn’t necessary in the first place.

maybe you don’t play hardcore mode... but the idea of rezing a character in it for any reason feels wrong.

you know.... I’ve been warning about this since the always online thing was announced. as someone who heavily played hardcore mode (I’m fond of roguelikes), this pissed me off the most. you can have the world’s greatest internet connection and still lose characters from shit like this.

I’m going to take a controversial stance but review scores do matter. First off the notion we cannot roughfully quantify something intangible and abstract like gaming on a simple 10 point scale ignores the simple fact humans are very good at doing just that. We do it all the time too. If you tell your doctor you’re in

right. 1-10 is easy for us to have a sense of. we also are use 1-10 all the time to describe abstract ideas that are difficult to quantify. example, if you tell a doctor you have back pain, the first thing the doctor will ask will be something like, “how much does your back hurt on a scale from 1-10?” that question is

your comment should be in every Kickstarter discussion because right now people miss the point. it’s either an outrage a scam occurred over this game, or it’s no big deal. the only real scam though is crowfunding itself.

they should for several reasons. one, the take a cut of the money you raise. if they took no money, I’d say they have no obligation. they can’t keep collecting cash from service they created and pretend they are somehow lack control over what content appears on their service, at least not forever. if too many scams

Just how exactly do you propose we respond to Russia? There’s an old sort of joke I like to use in this sort of discussion.

You’re very welcome. I thought that’s where you were coming from. I could tell because when I see a lot of people exaggerate their love (or hate) for something to such a high degree, my gut reaction is to intensify my reaction the opposite direction. But at that point neither side is talking about the game any more

Additional important note: This article misrepresents and misunderstands the work of Skinner regarding behavior and reward. The idea of a Skinner Box is not interchangeable with any behavior/reward system. It instead describes a very specific instance of this relationship. You cannot extrapolate an understanding of

I can’t help but get the feeling this is another one of those “I want shorter, less demanding games. As someone in gaming press I have to play many games in a short period of time to move on to another set of games. Shorter experiences that can be quickly tossed aside really are the best kind of games for me.” I see

I skipped over the article to the comments to voice similar concerns. I could be wrong, but I feel like the title coupled with the picture of SHODAN have already given me too much information about the story. Even if those things haven’t spoiled the game, they have certainly shaped my expectations.

actually the game got mostly positive reviews mixed alongside a handful of very scathing reviews. even those who enjoyed the game had at a least one or two major issues with it. it certainly wasn’t perfect. the game also didn’t sell very well, which is why the sequel has been sort of up in the air till recently. it

what simplistic, dismissive bullshit. sucking at a game doesn’t make you hate it and being great at a game doesn’t make you love it. by that logic one could say, you only love the game because it’s incredibly short and easy... but even makes no sense so I won’t argue it.

while your opinion is probably too far in the other direction, I do agree people tend to look at this game through rose colored glasses. I think some people see the game for what it could have been rather than for what it was. it had a lot of great ideas. it had some really original mechanics. the game mostly just

“It gets a yes because it’s entertaining and inventive.

I hate how Galaxy has no menu option in it’s preferences to prevent it from running at startup. I always feel dirty when I have to do it through Windows.

Me too... except my experience with the Wii is what sold me off of them. It’s funny I have more games for Nintendo systems than any other system(especially my shelves of NES and SNES). I stuck with them through good and bad times... But by the time the Wii came around I was getting tired of their new way of seeing

starring, not because I’ve heard of that particular, but because you are right. when they talk about indie games they talking an alarming amount about the terrible and mediocre ones. Often they’ll mention a crappy one several times in several different articles like it’s some hot shit... it irks me because I spend

think you mean Ctrl+Shift+Esc ;)