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there are different kinds of scares. creeps are just one as are jump scares (if you can even consider something jumping out at you scary rather than startling). but there are other types of scares. i merely showed the video because it mentioned one type and alluded to others so you would see there is more.

you are aware alcohol is also linked to mental illness and other things like domestic abuse and automobile accidents, right? it also is physically and psychologically addictive and causes long term damage to the body.

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youre using an argument from incredulity fallacy.

thanks for reminding me my GBA player is hooked up to my Gamecube just waiting to be played!

im sorry but i didnt find it that scary. it seemed "scary" in a conventional horror movie sort of a way. id call it horror and could see how it could be scary to some but not all.

yeah hes directed a few other films but i havent seen any of them. im still brushing up on my Spanish directors. his film The Impossible seems to have won a lot of awards. hes also working on the film version of A Monster Calls.

The Orphanage is an amazing movie but del Toro had very little to do with making it. he essentially helped with the money and added his name to it to help it sell. it was direct by JA Bayona. its not surprising it blew Pans Labyrinth out of the water either. del Toro is a competent director but not necessarily the

looks like it could be fun but i dont really see a lot of platforming. i guess i should have expected that from an infinite one. still disappointed.

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i post this because i agree with a lot of their conclusions. i have often called the game slow-nic the hedgehog for some of these reasons. the fundamental gameplay has always been flawed. it just has become more obvious with each iteration.

unlike some i dont mind glitch-based speedruns. however i think they should always be labeled as such. the big problem i have is when sites like Kotaku list these speed runs they dont include what kind of speed run it is in the title. this can be frustrating clicking onto an article and having to read through it (or

people are never found innocent in court cases. they are found "not guilty." this verdict does not mean innocent. it simply means the prosecution failed to demonstrate sufficient guilt. there are many instances in which a guilty person can be found not guilty. im not going to say whether Jackson was indeed guilty or

yep. they even have the exact same hud. they also share many of the same basic enemy designs and behaviors. the most obvious one is the fleaman in Castlevania is because the jiangshi looking enemy (thats what im guessing it is. it looks like a hoping homeless man). they even share the ability to use limited items you

oh! i get you know lo. yeah they are the same genre. the arcade one (and its various ports) was a bit of an old ball. even the DS version and the Gameboy version (which was just a different game renamed to NG) had more in common than the arcade one. i also like how much they let unchanged when using the Castlevania

perhaps "unpredictable" is not quite the word you are looking to use.... seeing it used more than once in this article does raise some red flags. but i may just have misunderstood what you meant.

they were similar but quite different. they had entirely different stories. different art styles. different game play mechanics. different mechanics the core game play was built around (eg. NES is mostly about sword combat where the Masters is all about your Ninpo). ive seen other non-related games that played more

actually their crowdsourcing for their other game completed first. i mean its far from the most misleading thing a company could do. you are right they did explain the situation in an upfront way. my point wasnt so much a slant at Double Fine as it was an example about how even reputable, trustworthy people and

i think that is part of the core problem with Kickstarter. there is simply no way to know when a company is doing their best and when they are not. you only have the companies word for how well they are doing and even the best of companies hide and manipulate relevant information (*cough* Double Fine *cough*).

at very least if they did that backers could see where they money went (ie if it actually went into developing the game). but i like that idea. backers actually get something. developers wont have as many people ready to burn them at the stake for being unable to refund their money or deliver their game. plus maybe

the way i avoid most of these is by avoiding the endless amount of opinions of my friends and sources on the net. there will always be a person telling you you can tweak this or that, or buy this or that. some people know what they are talking about, but it doesnt matter because i wasnt trying to build a perfect super

1. thats why i always say im partially colorblind. though sometimes i mix it up by saying i have male-pattern colorblindness. i dont know if it answers any questions but it does seem to stop the ignorant questions.