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Oh, don't get me wrong, I think there's a lot to admire about Nocenti's run - no one can fault it for ambition, as it tackles religion, gender roles and identity, trauma, neurosis, and guilt in such a bold manner that at times it can be kind of exhilarating. And that level of ambition - as all these issues were being

I think achievements are a big honking scam (at least how they're implemented by and large), but they do lead to occasional little gems like this:

Digital: A Love Story (the game which led directly into Analogue: A Hate Story, which begat Hate Plus), her first widely received game, is decidedly lo-fi - it's told entirely through an ancient (albeit fictional) BBS UI, and is quite effective and involving.

I think that's a bit of an oversimplification: it's more of an extrapolative, sci-fi idea rather than a rote spoonful of grimness. It's pretty clear that Moore decided to write his version of the Thanagarians as a people evolved from birds of prey. Everything else, from their dialogue to their fighting styles to

I just recently watched my first Bela Tarr movie - and I was sufficiently intrigued to seriously contemplate Satantango, the Destroyer of Butts.

I have the first two Nexus Omnibii - they are incredible. I've always loved Steve Rude to death, and seeing his meteoric rise in maturity as an artist in the pages of Nexus is awe-inspiring.

I feel like there should be some Astro City in here somewhere, but I don't know enough to say.

Awesome!

WOW indeed! An impressive collection of some of the best DC Comics has had to offer! How much of that is unread? (If a lot of it, I wouldn't feel good about giving more recommendations!)

Gardens of Aedena is crazy gorgeous - but then again, it's Moebius.

I've been scouring the web for days for a version of that map at a high enough resolution that I can actually read it all. I love it to death - not only is it wonderfully tripped-out and surprisingly "right", it evokes old D&D maps of the multiverse.

Steranko is one of the few old-schoolers I've gotten non-comics people into just on the strength of his art and layouts alone.

I even own a copy of Zap #0! It is absolutely beat to shit, but it might be the gem of my collection.

A more perfect death you may never find in superhero comics. With his penultimate act he rockets the last hope of his dying world to another dimension - and as his last act he kisses his true love. He goes from reverse-Luthor to reverse-Jor-El to Superman-worthy, in two pages.
(Too bad his kid ended up being

I treasure my copies of his old Epic Magazine run of The Metamorphosis Odyssey. No one could do LSD superheroism like Starlin.

The thing I remember most about Secret Wars 2? Of all things, it's the Molecule Man and Volcana, baking cookies, watching tv, and generally trying to live a quiet, peaceful life in the burbs, far away from all the cosmic madness of hero/villaindom. They try their damndest to ignore the Beyonder's shenanigans, but

I have to admit, the idea was close enough to work (though not without some serious shoehorning - Plastic Man as Bacchus? Though that did put Plas in the JLA, which was awesome) - but yes, the Big Seven are iconographic enough to carry their own mythic weight.

I'm voting you in charge of the next Amalgam line (which probably won't happen until the heat-death of this universe, anyway).

Why is Moore one of the few Big Two comics writers who ever depicted the "common" alien races as truly alien? His Thanagarians are truly frightening in their mix of animalistic aggression and advanced techniques of manipulation and killing, yet at the same time casting our own atavistic tendencies into the light.

If I were you, I'd read One Million right after CoIE. One is about cleaning up the past to look towards the future, and the other is about looking far ahead in order to celebrate the past.