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CBS has Person of Interest (I wish I had enough time and brainspace to get into Good Wife, but alas). And I weirdly like Mom.

I just got fucking whiplash. Aw SHIT.

Not only is it the most visually inventive and sumptuous television show I've probably ever seen (non-animated), but it's more striking and lush than many art-house films with decent budgets.

DOWN! Down! down! down…

#SEVENSEASONSTHATAREFOURMOVIES

It's a strong idea with a lot of possibilities, but way too many of these are just not well-done. If you're starting from the original poster, you absolutely have to loop them seamlessly, otherwise it breaks the entire framing device of the poster format.

Skip Vhailor, then - out of all the potential party members, he is by far the least interesting. In fact, the best thing about him is that it's very refreshing to have a genuine tank in the party. But character-wise, he's as close to boring as the game gets. (Definitely read his backstory in the encyclopedia,

Who's in your party right now, and what do you think about them?

Also: I've been a huge fan of Windsor McCay since I was a kid, and there's no finer thing than a big newsprint-size book of Little Nemo. Awesome that the game led you to it.

The Advance Wars series represents some of the finest tactical gaming you can get. There's no hidden information (other than specific FOW scenarios), everything you need to know is clear and transparent, keeping the pace fast and taut - yet all your decisions have real depth. Every unit and unit-type counts, and the

When you make a spy thriller where the architecture is more impressive than the plot or characters, you need to sit back and reevaluate shit.

Does no one remember Bound anymore?

I applaud your stance; I have never felt so sad to care about the DC Comics universe as I do in the present.

The Jeopardy elite usually strikes me as having only the most marginal pop culture knowledge - they know of mainstream mainstays and have era context, but usually can't name the likes of Reed, Darren Aronofsky (good Lord, I've seen so many TS's of Aronofsky), R. Crumb, or Neal Stephenson.

I, for one, would be interested in listening to both (though I'd put the prep in as "act breaks" between campaign arcs) . Staccat0 is correct in that so many play podcasts are terrible, but the good ones are just absolute magic, and the world needs as many of those as it can get.

See, this is precisely what I love about practices like this - one-to-one parallels in trends wouldn't hold up, but when you aggregate trends across markets and disciplines, macro-patterns will emerge. Part pop psychology, part aesthetic analysis, a slather of semiotics, all in service of trying to triangulate the

There's actually a game in which such quest optimization is the entire point - the browser RPG Kingdom of Loathing. In that game, you complete a 13-quest chain (that gets progressively more complicated and ridiculous), keep a special power you picked up, and do it all over again, the point being that each time you

In Brooklyn Museum of Art, you eat the Dragon!

When your mind is being blown, whether from total insanity, sheer awesomeness (or grandeur), pure brilliance, or what have you, the two human responses are to be stunned, or to laugh. You might laugh in release, delight, surprise, or even agreement, but it just comes right out sometimes. I try not to judge

*submits order for The Pet Authority*