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@endless852: Here's the Wikipedia page: [en.wikipedia.org] It's more in the vein of traditional adventure games than it's successors. It's also more of an open world game, as opposed to taking place in scenes, though the story is more or less linear. Actually, the game is suspiciously similar to Shenmue in many ways,

I've followed Quantic Dream ever since Omikron blew me away with it's unprecedentedly cinematic presentation on the PC. That game set some precedents the rest of the industry didn't catch up with until years later. Unfortunately, it only reached a niche audience, and their follow-up Fahrenheit (Indigo Prophecy) was

Holy crap, $70 million for Shenmue? The game was good, but not $70 million good. No wonder Sega was so pissed at Yu Suzuki when it tanked. Then again, it's their own fault for approving such a ludicrous budget in the first place.

A small but growing part of me is beginning to wonder what would actually happen if Nintendo translated and released this game outside of Japan. Conventional wisdom states that the market for dating sims in the west is niche at best. Even in Japan it's not exactly a blockbusting success. But something tells me an

@dracosummoner: "Justifiability" of war is also a question of cultural context. Most people don't consider war justifiable when they are the ones being attacked. Anyway, yea, bad analogy. Let's drop it.

@dracosummoner: Yes, because we all know how important it is to take the cultural context of senseless killing into account in order to determine if we need to take a condemning attitude towards it in polite social situations. (Argue all you want, but you know it's true. You weren't there, you don't know anyone who

@0 Lives Left: In the future the internet will be as pervasive and necessary as electricity. How many games do you play when the electricity is out?

Hey everyone, we're still doing a petition here!: [www.virtuafighter.com] But of course, it is is now officially a VF5FS petition. Don't miss this chance to have your voice heard.

Haha, totally agreed on the SyFy thing. Worst. Rebranding. Ever.

@bboyser8: He cross posts a lot of video game related stuff from Sankaku complex, a reeeaaaally NSFW otaku news site.

@mental-high-five: Star Trek has almost entirely transformed into an object of obsessive compulsive escapism. I think engaging in that type of behavior does a pretty good job of degrading people without my help. That's just my opinion, but I really wish people would have higher standards for themselves.

@posichronicnet: I know you're being sarcastic, but I actually did have fun doing that. I know I can't be the only one.

That first picture depresses me somehow. The way Star Trek has degraded from a social progressive series that tried to give people hope and direction for the future, into one big scam to cash in on the socially repressed nerds that saw it as some sort of sci-fi jerk-off fantasy, has been painful for me to watch...

Assuming the PCs were all running licensed copies of Windows, I doubt Microsoft lost much money with that decision.

@scrapking: I'm like 90% sure that Square is still just trying to get it's money's worth from the ludicrously expensive render farm they purchased to make the Final Fantasy movie. They probably won't have it paid off until at least FFXVI.

@discoetheque: Ah, now that makes sense. I almost forgot what the Christmas season does to the retail scene.

Not to get technical on you, but mass produced digital optical discs are "pressed" not "burned".

I don't understand. Why are so many of those titles selling above retail price when they are still available at retail?

@DrakeDatsun: That's just plain not true. It has been discovered that there were unused non-deformed field models hidden in the game's resources for several characters. When you hack the game to make it use those models, the engine handles it just fine. The decision to use super-deformed field characters was an art

@kimstrandli: When my little brother was only 6 years old, I replayed FFVII all the way through with him watching me, reading every line of dialog to him along the way. Today at eleven years old, he's not nearly as interested in video games as I was at his age. I can't get him to touch a modern RPG, let alone play