WolvenOne
WolvenOne
WolvenOne

Honestly, as, "difficult," as it is to make AAA games, if I were a publishing Exec, I'd just assume drop most of them from my line-up. I'm sorry, but for several years now, most of them have been stale and boring. They've all too often played it safe and failed to really innovate in terms of gameplay, setting, or

Twitter is honestly overrated. its absolutely filled to the brim with people that have nothing to say. In my experience, when you have a crowd of people with nothing to say, you end up worth some really horrible stuff.

In recent comments, Tabata seemed to all but rule out a permanent female party member. If I read the comments correctly, he wants the main cast to have an openess to them, and the sort of casual banter you'd only see when four close young men are around each other.

Always thought that FPS developers should be forced to play old classics, like Doom, Quake 2, and Half Life, before being hired. It'd force them to have a wider view of FPS design them you would get from strictly playing modern shooters, so it could only help them become better game designers.

I did try PT at a friends house once. Didn't immediately grab me enough to try it on my home computer though.

Historically I haven't been impressed with Western RPG's. Granted, I've only tried Neverwinter Nights, Oblivion, and Fallout 3, but my impression each and every time was that each title was bland.

Personally, I would've made half the members new faces, while the other half were old hands, buuuut, that's just me. I have a distaste for being, "too obvious," so to speak.

ah the Skull Girls developers, those guys are awesome. How many times have they gone out of thier way for thier consumers now?

please please please finish Silent Hills before anything crazy goes down!

Attack on Titan, would probably work really well as a movie actually. It has a LOT of really great idea's, but, some really horrible pacing issues, in addition to a few odd storytelling decisions here and there. The format of a movie, even with the intention of it being a franchise, would force a team of writers to

well, the bit with the creator of Pac-man was decently funny, the rest of the trailer though, was pretty bland.

But my linoleum is clearly irritated, how else do you expect me to resolve this!?

But my linoleum is clearly irritated, how else do you expect me to resolve this!?

I knew it! My lipbalm of choice clearly wipes the floor with every other lip balm! HA!

I knew it! My lipbalm of choice clearly wipes the floor with every other lip balm! HA!

I hate to complain about design changes, because, often people are overacting to them, but these ones are kinda bad.

Probably the various overworld themes. They just did such a good job establishing atmosphere!

Dang, I'm an open market guy, but I really think the Anime industry needs to figure out a way to make things a bit easier on their artists. I mean, heck, it'll probably come back and bite them in the butt sometime down the line.

I like the Peppermint Burt's Bee's lip balm myself.

I like the Peppermint Burt's Bee's lip balm myself.

I was rather expecting the technical issues, at this stage of development, devs tend to worry more about getting everything put together, which is why engine optimization comes later.

I'll have to swap out that AF2 Warrior helmet for the current AF1, then the outfit will look awesome. XD

Too be fair, video games may not be the best medium for realism, but I do get what you're saying. In my view, the important thing is knowing what details need to be realistic, and which details don't need to be.