Dear game publishers,
Dear game publishers,
Every time they reset or reinvent the system, I get hosed. I was a featured poster back in the Gold Star days, but because I don’t post dozens of posts a day, I guess I don’t get enough overall voting to un-gray?
Honestly, I’m having more fun playing Mad Max (which I just nabbed last week on sale) than Fallout 4. I expected F4 to at least be graphically superior to Fallout 3 on the 360. And sure, maybe it’s got better resolution and texture resolution and particle effects... but it’s still the exact same ugly world. Choice is…
Agreed. As I said in another reply, it feels like a mild iteration in the same way New Vegas felt like a mild upgrade of Fallout 3. A couple new mechanics, same boring graphics, same copy-paste interiors, but now with even fewer options. Can’t be a smart, charismatic character because it has no impact during the game,…
This is what I say to people. The changes between Fallout 3 and New Vegas were small. We got the Faction system, a few crafting bits and bobs and some minor improvements. That was it. Same engine, same bland copy-paste interior locales.
The DDoS attack didn’t expose the data, though. So the people who said such were correct. You can’t create a new weakness or expose secure data just by slamming a server with traffic.
This is what happened to me the first time, as well. It is a guard that shoots him, I had my view including him as I watched the scene. My first attempted playthrough was a high int/cha character. I gave up when I realized everything was combat, and despite high cha I was failing many plot-changing speech checks…
The first character I spun up was a high-int high-charisma character. I got to level 20 or so and was frustrated with how often I was dying, not to mention how often my speech checks failed anyway during plot-changing moments.
I tried to play vanilla Destiny after the big 2.0 Taken King relaunch. There was so much locked down that many dailies were out of the question, and a lot of the new Quests as well.
But you wave it like a feather duster!
3,652 hours played | +21,765 GamerScore | Unlocked 1028 achievements
Campaigns may be costly affairs from a content perspective, but they don’t require the long-term server infrastructure and maintenance and cheat-watching and account suspending and appeals that come with any multiplayer game.
It especially stings when it’s $80 + 13% sales tax (Canada). I’m not big into competitive shooters, but the price tag along with the inevitable $30-$50 Premium content that you almost have to buy to keep playing with friends makes me want to ignore them.
I hope they do a sale on them in Canada soon. Sadly, they’re all still full MSRP (minus three cents) on Amazon.ca
I hope they do a sale on them in Canada soon. Sadly, they’re all still full MSRP (minus three cents) on Amazon.ca
King’s Quest Episode 2 finally! Loved the first, and have played it three times through to see how things change depending on choices in key places.
Yeah, I hate it when I’m playing shooter games and a single bullet to the leg doesn’t make me limp for the entire length of the game.
I’m sure. He may already be back for all I know!
I just recently found out Marvel killed Wolverine. Dude survived Magneto ripping his adamantium out, a feral period worse than any he’d undergone before, a failed attempt to re-bind adamantium to his skeleton which ended with his body rejecting it like a grenade rejects shrapnel (he skewered people with dem shards).…
In some older games, it was the only time we saw ourselves.