Wizminkey
Wizminkey
Wizminkey

I think I’d enjoy CoH more if I wasn’t heavily trounced every time I dipped a toe in multiplayer. It’s like everyone has this fast, exacting, multi-tasking strategy for slaughtering opponents and I’m sitting here trying to figure out if I should expand territory or build units when suddenly a tank brigade rolls in.

I reinstalled it recently and quickly remembered why I stopped playing. I wasted my entire gaming session last night repeating the same Strike twice in a row, then attempting the Weekly Strike and had no luck with the other players.

Everyone’s mileage varies, but I hadn’t played a lot of their older games. TWD was my first, and I went back later and played Back to the Future, Sam and Max Season...2? and the first re-Monkey Island.

I have a high metabolism coupled with an irratable stomach, but I tend to eat a lot of crap as well. Do I get obese from it? No, but I still get unhealthy. Lack of vitamins and minerals, high blood pressure, sugar and caffeine addiction/cravings, etc.

Yeah, that’s about it. I feel like my body’s all “yay, water! I like this stuff” but my mouth actually feels more dry after drinking. I end up drinking a lot and still having a dry mouth. I’ve tried swishing, holding it in my mouth, etc. No luck.

While my wait issue is inverted (6’0 and 120lbs), I feel your pain. I have yet to find a drink that I enjoy as much as pop/soda, and wanting to cut it out of my diet now that I’m getting on in years is hard.

As someone who works full time and has young kids in the house, my gaming time is limited. Sure, I COULD play Witcher 3 in front of my 5 year old, but my desire to play games shouldn’t exceed my desire to see my son grow up with a sense of empathy. (Too much scare, horror, sex, etc in young years hammers empathy out

A proper revived Quest for Glory needs to happen. One that doesn’t focus 90% on RPG mechanics while barely worrying about the whimsical nature of the series, and has some proper puzzles and obstacles to overcome depending on your class/skills.

I don’t think he’s saying TWD was the best game, but that it was the one that broke bigger ground, having greater market penetration and reaching a wider variety of audiences due to the attached IP.

I was SO happy to see this series being revived. I grew up on Sierra’s games, and have great memories of playing KQ 1 and 2 with my dad when I was young. It taught me problem solving, spelling and proper sentence syntax. As soon as I saw it on the Xbox store, I preordered the complete edition.

I don’t mean to sound ungrateful for all the improvements and free stuff, but... a lot of this should just be a patch with an option to toggle in the menus, not DLC. New quests, new game+ and such should just be part of the patch process.

The only reason I want to see this is so I can see how much of my home town of Cobourg, Ontario was used to shoot it. The front facade of the old-style arcade was built on our main shopping street. I got all excited when I first saw it, thinking it was going to be a real arcade!

Or making everyone pay the same price, but making one out of the five Tombs exclusive to Xbox for a year. *cough*Destiny*cough*

I found one thing I had trouble communicating through chirps and movement was vital to having fun with the other player.

Ours do the same. Our entire main level and basement are smooth floors, minus one medium-sized rug in the living room under the coffee table. Yet any time they feel the urge to hurk, they dash up the stairs, or even better, do it ON the stairs for a nice early-morning soggy-foot surprise.

It had a good run, but it’s overdue. For a system that was originally used to create animated website menus or vector-drawing intro screens, it got pushed to its limits. You can only expand off a brittle backbone for so long before it breaks.

It’s parsing the chat channel so... you’d have to make a program that takes controller output, spits it out in text form in a format that the server will interpret and then use that.

Apart from situations of “can’t find it anywhere” or “my country’s economy is so out of whack that NOBODY can afford games”, I think you make a good point.

Yeah, the cost was able to (inflation-wise) shrink over time as the size of the audience (and sales numbers) exploded over the years. As the NES-ish era gamers get older, new generations are being born to make those numbers spike even higher while some in the older generations have started venturing farther than phone

In Canada, the New Gen saw most games at $70. Then suddenly all the other platforms bumped everything up $10-20, even Steam. I was fine paying USD $40 for a Steam game, which would maybe go to $47 on a good market day. Now the big titles are all suddenly $60 CAD.