VenerableSage
VenerableSage
VenerableSage

Steam Levels, Badges, and Trading Cards are dumb. There, I said it.

I really wish some of the “fan” shareholders would ask (or have the opportunity to) why Nintendo (at least abroad) leaves tons of money on the table by not producing limited products to their actual demand or simply not making them limited / selling them directly. Just look at all of the people that would have gladly

Don’t forget the very vocal minority of backlash both pre and post launch for basically anything “censored” that’s come out this year (which, for Nintendo, has been Xenoblade, Fire Emblem Fates, and Tokyo Mirage Sessions, I think?).

“There’s really no excuse not to buy this one.”

And this is why I was hesitant to dive in to Splatoon. When they had it playing non-stop on Treehouse Live at E3, it looked phenominal. Nintendo’s version of TF2. Something fun that also had technical skill in it.

Guessing that this is what was supposed to be announced tomorrow at Nationals. Welp.

<airquotes> Glitch </airquotes>

Dang it Jason, now I feel obligated to buy DQ7. It’s a game that’s been on my mind for a while now, but the sheer scope of the original release wasn’t something that I was looking forward to having to fit in to my backlog. Not to mention having to track one down and deal with the issues that were in the original

Probably already mentioned in the 300 plus comments, but I don’t see why you couldn’t just introduce Linkle or Aryll as an upcoming game universe’s version of Link’s twin sister and let the player choose who to use or have both play into the story in various ways or force the player to be both of them at various times

I just gave you a star since you posted mine.

I own a Japanese PS2, and I *had* been contemplating picking a copy of FF12 International Zodiac Job System up... if it weren’t for how big my backlog is. Now, with this announcement, I think I might just wait for the inevitable Steam port...

My favorite (since discontinued) variety of Pop-Tart was Apple Cinnamon... unfrosted. It's the only kind that I like that way. There is, in fact, a place for specific instances of it.

If you’ve watched Gravity Falls, that second panel needs to be combined with the unicorn rave music.

No More Heroes: Heroes’ Paradise, while much more HD than the original release, is also significantly more sluggish. The framerate stutters, it makes the PS3 chug, the controls (especially shaking the DS3 up and down to recharge the Beam Katana) aren’t as precise... I will always hold it against Konami for the

Unless the cost to upgrade is mitigated somehow, I don’t think console gamers will be as apt upgrade every (other) iteration like we see in other tech markets. If they’re trying to take the iPhone approach, you have to remember that the legions of people that upgrade from, say, the 6 to 6s probably aren’t keeping the

In the words of one Capt. Scott, “The more they overthink the plumbing, the easier it is to stop up the drain.”

As soon as that happens though, it’ll kill the “market”. It won’t be worth investing the time and effort for people to commit to doing it, so the companies won’t really be seeing much coin by doing so.

Pretty accurately sums up how I feel, though the whole “refuse to produce to demand when customers are trying to throw money at you hand over fist” thing is beginning to piss me off even more than not changing with the times or shooting themselves in the PR foot.

I sincerely want to know why anyone bothers with trying to record (and monetize) Nintendo videos anymore. Just focus elsewhere and maybe the dip in FREE ADVERTISING will bite them in the ass a bit to the point that they realize that’s a beneficial symbiotic relationship worth cooperating in.

I was going to say something similar in regards to the first two points - I remember this being a “Wow factor” thing from E3 several years ago, but I honestly didn’t know that it ever came out.