VenerableSage
VenerableSage
VenerableSage

It also has Delta Pokémon, which you might remember from the Trading Card Game :

The "best ranks" thing is my biggest criticism with the game; by playing slower, you get less money and EXP, thereby making the game "harder" for people that are already "struggling", and yet the players that are "breaking" the system and getting minimal turn clears get more money and EXP, letting them break the

And yet, given that Nintendo / Game Freak are about as resistant to change as a dense rock, it will never happen. (Despite the fact that I personally believe that it could be done in a tactful way that still allowed younger players to be involved but let older players read between the lines and pick up more

So, for those of us that couldn't care a lick about Shadow of Mordor, perhaps you could, you know, actually explain what the Nemesis System is in the article and why it's apparently such a fresh mechanic worth incorporating into other new games?

I'm not going to chime in on the actual thread of conversation, since, personally, I feel like there's fair points on both sides of the divide and the center line's a bit of both. But, I did want to comment specifically on one thing:

I worry about those spindly legs. They seem like a real weak point. I'm sure they're reinforced somehow — First 4 Figures wouldn't be asking $399 for a statue that's going to break the moment it's pulled out of the box.

Knock, knock. Who's there? An alien. It kills you.

While I'm glad to have the warning, I'm more glad that this article went up, letting us know that the HD version is finally done, since I haven't been following any updates from the developer (since Kickstarter projects tend to take much longer than their estimates). I think, for right now, it'll go on my Steam

If you're going to go strictly Fire Emblem, at least don't just stick with Awakening cosplay. While some of the character designs do have significantly more detail to them, there are more games in the series than just it.

I'd be fine with that long-rumored (and probably never going to happen) HD Remaster on Steam, personally...

The fact that the player (mostly) needs to stay active and pay attention to what's going on in the battle on top of character positioning, move choices, and processing the same stuff for all of the enemies really make it tick.

Wasn't the GD-ROM effectively just a CD with the supposed "copyright protection" implementation that was supposed to take the world by storm and then laughably did absolutely nothing to stop it? Or did it have a bigger disc capacity too?

I always wanted to get Psychic Force 2012 - I remember it being the back cover ad for one of the first issues of Official Dreamcast Magazine that I bought. Sounds like I missed out.

*blows out the candles*

That's fair, I suppose, but perhaps if they want to avoid negative PR or backlash, they should have started a second team earlier to give them enough lead time to get a new engine built or whatever they needed to do to address whatever challenges arose in jumping to the Xbox One / PS4 instead of putting out a

On the upside, producer Sean Ramjagsingh has promised on Twitter that some features will be coming in future content updates. Basic things like online team play and a new draft in Be a GM mode are a lock, though EA has yet to set any release dates in stone.

I can't believe that Team Fortress 2 wasn't mentioned here at all as a "case study".

It's no secret that the video game industry is and has always been about trends, and for RPGs, Final Fantasy has always been on the vanguard. When Final Fantasy went 3D, other RPGs were right behind it. When Final Fantasy went to PlayStations 1 and 2, other RPGs followed suit. And when Final Fantasy declined, with