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A Culture Systems Class GSV would dwarf everything here.

My pleasure!

It's worth going up to firefighters as Trevor. They still swarm but if you go into Rage Mode you can usually take them all out.

I discovered that same thing by accident. I do it every chance I get now.

That explains it. I jacked a nice super car (as Franklin, stored it at his place with the intention of modding it later, and when I came back after a mission it was gone. I'm glad I didn't mod after that.

I agree, I've only recently unlocked Trevor, and while he's fun to play as, I find myself relating to Franklin and Michael a lot more, and those two seem pretty well developed to me so far.

Also we have to take into account the 3D nature of the whole thing. A map doesn't give you the scale of the mountains and the depths of the sea.

That would be the easter egg of the decade if true!

Agreed. While I loved GTAIV I found as soon as I got up into the air the illusion of being in Liberty City/New york was shattered. Havting the map partially land-locked worked for GTAIII and red dead redemption; I see no reason why it wouldn't work for the other GTA games as well. You already pointed out a few decent

This was very much a major part of the plot of Kim Stanley Robinson's Mars series.

Agreed. I try to ignore politics as much as possible, save for voting time. I just find them to mostly be self important manipulative liars. I'm weary of people who seek out power over others.

No need to apologize, I know exactly what you mean :-)

You make some good points. Like many people, I'm eagerly looking forward to GTAV, but I'm also bracing myself for the inevitable 'news reports' on the myriad evils of this game, how it encourages violence, etc, etc.

Bathroom breaks and food breaks for GTAV? No way! I've already ordered a set of adult diapers and an IV drip ;-)

Sadly some people are vapidly unaware of the inherent hypocrisy of their own statements, like this coach here. I guess it's kind of ironic.

GTA has always had a great mix of stellar music, it's great to her it's still going to be going strong!

I agreed because I thought you made some good points. I'm alright with what you might call reasonable F2P practices. What gets my gall is the outright gouging of some of the other models out there.

Exactly. My real beef is with the way certain FTP models work, often with mobile games. From what I saw they seem to be designed as never ending money pits. I don't think excess gambling is a good idea either, and one of my fears is that the relative ease of in-game purchases ties in to the same kind of compulsion

No apology necessary! I should have been more specific in my original post, so really I should be the one apologizing.

I didn't mean to come across as dickish, and I realized I didn't explain myself too well in my post. I guess, like you say, value is in the eye of the beholder. My dim view is really geared towards the folks who come up with the business models of FTP games, and how it seems to be designed to keep people paying for