“Oh, hey, Dirty Bomb is in open beta! Nobody is talking about this game,
butthe people who made Brink are behind it,andbut the art looks cool, so what the hell, I’ll give it a shot.”
“Oh, hey, Dirty Bomb is in open beta! Nobody is talking about this game,
butthe people who made Brink are behind it,andbut the art looks cool, so what the hell, I’ll give it a shot.”
Or both. Possibly in reverse order.
Remind me again why we should go completely digital with our games?
Somewhere beyond this eerily silent, pink-mist clogged screenshot is the "motivation" mini-game from the…
Deal with it.
This video had more story than the game did.
Such a beautiful world, so little to do in it.
He should have found a more productive way to blow off some Steam.
The loot cave wasn't the problem, it's the game. You could either endlessly shoot into a cave for drops, or endlessly run the same five Strikes for drops. Both are boring.
All true. Unless at a discount, I wouldn't be pre-ordering for sure. I agree it's really hard to justify the $60 price tag for anything really today.
This is part of the reason i hardly ever buy games on day 1 any more.
21 hours?! I was expecting this to be 5. Nice review.
There was a Reddit AMA yesterday from someone who claimed to have worked on the game: https://www.reddit.com/r/DestinyTheGa…
Its a weird one isn't it. I don't want to say that I 'hate it' or say that its a 'terrible' game, but equally I can't help but feel like I've been conned and 'ripped off'. I'm not a games developer but personally, I just can't see where the actual work was done.
That's cool and all, but I wish I didn't have to grind to experience the interesting content in Destiny.