I have no qualms if you wanna draw/personify yourself in animal form. It isn’t my cup of tea but I drew the hell out of Sonic the Hedgehog when I was a kid so it’s kinda the same situation? I dunno...
I have no qualms if you wanna draw/personify yourself in animal form. It isn’t my cup of tea but I drew the hell out of Sonic the Hedgehog when I was a kid so it’s kinda the same situation? I dunno...
SCAD alumni here and yep: I can fully attest to this. During one of my animation classes a student did a 3-5 minute video full of combat mechs being piloted by humans, fighter jets, buildings being blown up—the whole gamut of an action-oriented mech-fighter anime. The project asked for a 30-second animation with just…
Too bad the plot/character looks absolutely terrible...
Super Metroid is a good game. It’s a great game. Fantastic even! But the reactions of these people act like the game is the second coming of Christ.
Die hard Mirror’s Edge fan here. I don’t mind this choice of progression. I don’t hate it. I think I actually may like it a lot. It gives you something to strive for and achieve. Gives the player a sense of choice in their skill progression.
You didn’t warn me that Super Metroid fans get so defensive/butt-hurt when you call their game into question. (It’s a good game and all but it isn’t a be-all-end-all title.) This is about as bad a console fanboys.
That was a very mature response and very nice to read. Thanks for that. :)
Change DKC2 to SM in your post and your post becomes completely interchangeable.
More popular =/= better.
No one says DKC2 is one of the greatest games of all time? Really? Reeeeally?
Also on the docket is Donkey Kong Country 2, which isn’t quite as great as its Virtual Console siblings [...]
l. o. l. That can’t be why. This was an April Fools interview or something? Soda cans. The Super Famicom would be confused as a cup holder... Uh. I don’t even know how to respond!
The time and energy put into this utterly random, pointless endeavor is... why I love the internet. <3 Stay weird, Internet, stay weird.
I really enjoy the shape and design of the SFC, definitely don’t think otherwise, but I never thought the US “fat” SNES was all that bad of a design, either. Between the two, yeah, SFC looks better. But the square, geometric US design has its own appeal for completely opposite reasons. Although, I won’t lie, it may…
Dang, he should’ve programmed the game to run on the screen long-ways and have the “SCORE” be the tiny part at the top or bottom.