Three hours to go, only a a few more ads to build... urk *collapses*
Three hours to go, only a a few more ads to build... urk *collapses*
Looks like Cloud's Hardy Daytona to me!
I'm kinda glad he doesn't like it, I don't want anything in common with that tool!
@jayntampa: I'm thinking the same, I hope you're right!
Woohoo! that's cheered me up after my Arkham Asylum save corruptified!
Love the Thunderbirds-esque movement!
25minutes?! good god that must be epic
Gonna have to check this out in December when i'm over, my poor DS Lite is on it's last legs so I might just treat myself to this or the DSi
Aliens on the Amstrad cpc 464(showing my age) scared the hell out of me. The music, the sound of the motion detector really set the scene and the desperate seconds when you actually spot an alien and try to shoot it before it gets you truly made my heart race. Fail and the screen simply cuts to static, leaving you to…
Correct me if i'm wrong, but 1 million sales was the worldwide target for the first Gundam Musou game? If so, wow they have high hopes for this!
I hope they introduce hub-worlds in the second game, I want to be able to explore those great looking cities not just navigate dull menus!
Level 5 + Ghibli = an unstoppable force!
Hey rules like that made Shadow Complex a reality so it's fine by me. If it means we get bigger, better games for the same point value we'd be paying for the simple games it's a win right?
Took a good while for Kazuma to appear, was starting to get worried he wasn't gonna be in this one!
Severed Gundam head noooo!
@Ganglor: I'm quite interested to see what their solution to this is going to be!
@OoBaSNoRk: My thoughts exactly
@KingSeafoam: You and me both, here's hoping it's still in development!