TragicManner
TragicManner
TragicManner

I sort of see what you're saying here. I mean, CM was just a free thing before. But you do realize that people need money to get by. CM has shown it has the passion and innovation to make a great custom ROM, and if they can start making good money out of that then they can improve things further and dedicate time to

Yeah, it's really fun. Challenging, too! Still haven't beat the first level difficulty, haha.

Star added, because why not.

Throw some mandibles on there and he's make a great RoboAnt.

Wow, this is pretty much as close to Super Hexagon as you can get in real life.

I touched on this in another message to you, but for visibility's sake I'll outline some of the current reasons that have been thrown around by the community:

Alright, I hear you. I have, indeed, played on controller. From the standpoint of someone who has been playing the Diablo series since the first one came out, I don't find the controller adds a whole lot to the experience, but that could just be me. I certainly feel like the controller makes some of the parts of the

Why controller support? Why? I don't understand. You have a perfectly good keyboard and mouse attached to that computer. There are other platforms with much better controller support in general, why not use them?

Thanks for the article! Went to Christmas Tree Lane several times in my teens, but never really appreciated the legacy behind it. Very much appreciated.

I feel sorry for your lack of Ren and Stimpy appreciation.

You are correct.

Wow, that looks a lot like Tetris 2 to me. I never played Dr. Mario, so forgive me if I'm not seeing the nuance here.

The thing is, I don't think Nintendo is approaching it that way. I think they are developing fun games, games that very much match what they've been doing for 30 years, and they just trust that the overall package of the system will be appealing to people. While I'm not particularly excited about this game, the Wii-U

It is true if you wanted suspended play, at least in my experience. The updates Mojang puts out are fun, but just for a short while, because they often don't quite involve enough to generate a ton of gameplay.

Man, the art style alone is just incredible. Let's get this guy working with a cool studio to develop a new, indie Earthbound inspired game!

Well, guys like me can. I've got a backlog that I'll never finish, not even in the next two years. My point is, lots of people like me get caught up in the hype and end up buying a new system just to let it sit quietly after a short burst of initial activity. If you're aching for something new, then by all means, get

I have my PC at home hooked up to my HDTV, have some wireless 360 controllers running on it, and I have a control scheme that loads up in joy2key when I startup minecraft. It controls just like the 360 version, if that's the way I want to play it.

Still cheaper ;)