ToxicBunnies
ToxicBunnies
ToxicBunnies

I actually spent 20 hours in Dishonored simply because I had a lot of fun with the gameplay and general dicking around.

The only average that I can find for Bioshock Infinite for a first playthrough is 11 hours. But see, the problem is that it is an average. You can't trust averages when they're influenced by people who answered that it took them 20 or 30 hours on their first playthrough. So, no, I'm not "foolishly inaccurate."

Been in a relationship with the same girl for about 3 years. Never understood why people just absolutely can't fathom that someone who has a different opinion than them can also have a relationship. Just makes you seem really insecure and petty to me.

Right? Like, the game wasn't bad but it certainly wasn't a 9/10 game. Combat that ultimately became very dull, lack of memorable fights or locations, and a pretty good story that fell apart at the end when they just tried way to hard to make it something more than it needed to be.

They are when you skip the bullshit and play on easy. I don't bother playing story driven games (minus the ones I really enjoy) on higher difficulties most of the time, because I honestly couldn't care less to. I beat both games, they were fun, but I'm probably never going to play them again. I saw the stories, they

Well good for you, I don't.

I play games how I like. Single player, mostly linear, story driven games are not games that I want to 100% if they aren't RPGs. Most of the time it's just a tedious waste of effort.

I play every game on normal or easy unless I really enjoy them, which I'll attempt a run on insanity or the equivalent as long as it's not unfair. It's stupid to play a game on a difficulty that pushes the boundaries of enjoyment just to increase the size of your E-peen.

I find it funny that you post that it's not possible for me to beat it in 8 hours when people have done speedruns in less than 4 according to that site.

Oh? I'm sure all people play the game exactly like you. I felt no need to explore or do any sort of side mission, I charged straight through. People have sped through it in less than four hours on speedruns, so don't even pretend like it takes every single person 14+ hours to beat a singleplayer FPS.

No, it's two hours for the "core story mission."

So 30 dollars for 4ish hours of gameplay is bad, but 60 for 8ish hours for games such as Bioshock Infinite and Tomb Raider is GOTY material?

I've put about 300 hours into single player. It's a lot of fun when you really learn it. Be careful with multiplayer though. In my opinion, it's slow, tedious, not much fun, and if one person drops they can't rejoin the game. Also I recommend getting started on Prince difficulty so you don't get spoiled by easy AI.

Right now anyway. Eventually towns will have upwards of a few hundred zombies and they're talking about adding in 50-100 strong roving zombie death pack hordes that wander everywhere on the map, including woods.

Precisely.

How bout' that Coke commercial, eh?

Well yes, that IS the point of an alpha after all.

That's the best part: If a mod isn't online to kick you, then the player has to send them an email with your username and then they'll ban you in a few days. Like anyone ever joins the same server more than a few times anyway, plus, as far as I know it's impossible to tell another person's username.

I always go NE airfield, there's never anyone there despite how much people claim there are.