My gaming group is halfway through adventure set 2, and I'm worried that the adventures too often feel alike.
My gaming group is halfway through adventure set 2, and I'm worried that the adventures too often feel alike.
I describe Lords of Waterdeep as Caylus Light, which I mean in a good way because Caylus is a little overkill on mechanics. Thankfully it lacks the most annoying part, where the stupid sheriff means maybe half the buildings don't work at all. Only been able to play one game with the expansion, since it was sold out…
Overall, the game mechanics are fairly intuitive – press the A button to accelerate, the right trigger to drift, use the directional key for items, and rotate the controller to steer. By going off of a big jump, you also automatically open a glider that you can then control the pitch of by tilting the controller.
It's not a proper simulator until there's a dubstep video.
You'd figure sirens would be a ContentID match for Money City Maniacs.
After Chocobo's Dungeon for Wii came out, I thought making Chocobo and Mog into loaner characters for Nintendo mascot games would have been a good idea. Instead of just palette swaps, you could have chocobo in job costumes or Mog in ___ Hero X disguises. But then there wasn't another Chocobo's Dungeon.
Obviously it's "Haters Gonna Hate".
To me they taste metallic, even if they're not from a can.
Another thing: Does the manual version of the C7 have hill start assist? Because that's a time when a hand brake is handy and a little on/off button won't help.
I like HK's multi-station interchanges, where two lines don't meet at just a single station, but at multiple stations, so depending on which way you're going on the other line you only have to walk across the platform.
I ordered a cheeseburger at McD's once with hot fudge on it once, but the cook wouldn't do it, so they gave me a little cup of hot fudge on the side. It did go better with the fries than with the burger.
Remember seasons 4/5, aka Beast Machines, when it was vehicles vs. animals?
Studebaker.
The heaviest driver in the field, Nico Hulkenberg, weighs 172 pounds and there are rumors that his weight cost him a job with top team Lotus.
Everyone except Launchpad.
If you're in space and you're holding a ball with negative mass, and you throw it forward, won't conservation of energy pull you forward with it?