Tjelly
Tjelly
Tjelly

Everyone who somehow thinks sales hurt developers or gamers, have a read.

And would those same people buy everyone of those games at full price if Steam sales never happened? Somehow I doubt it.

Honestly, sales only factor into my purchasing decisions if I don't really want a game that much, but maybe I'm a little interested. Like, "Oh, even though that seemed interesting, I wasn't planning on buying the game at all, but since it's on sale for $15, maybe I'll give it a try."

I think he'd have a different perspective if anyone cared about his games.

I don't think it's as grey an issue as you're letting on, though. For example, ISPs routinely fight against local proposals that would grant the public low-cost wi-fi, fiber optic, or whatever else, paid for through taxes. The divvying up of territory isn't merely a function of the cost of laying down lines. It's a

Imagine, if you will, an internet where dissenting opinions are unable to be accessed because the telecom companies are incentivized to restrict access to them.

What's more important; freedom of information, or the freedom of already wealthy and successful companies to make more money?

I happen to disagree. Web/Internet services are the premium channels of the future without regulation.

The ISPs are monopolies in areas. Your choice is internet by one provider or no internet at all in some cases. Those ISPs will fight tooth and nail to defend their sweet little situation and have the dollars to bribe their way to victory.

Whatever the Gawker empire is paying you, Jason, it's not enough. This is the best article to ever appear on Kotaku. And I've been here reading Kotaku articles from the start. Thank you!

the way "the market" wants to handle it is by capping data, tiering service, and throttling certain sites. there is no market in terms of ISPs, just miniature monopolies.

I'm all for net neutrality, and to think there are more and more people speaking out against it in support of corporations BAFFLES me.

It should require you to run Uplay, even if you bought it on Steam, then thank you for choosing Uplay as if you had a choice.

The $500,000 question:

"In-app purchases"

The thing I really liked about FFT:A2 is that it didn't try super hard to have a massive, meaningful story. It had so much content but so little of it was devoted to moving the story forward, and what story that did exist was good enough (not amazing, but not mind-numbing either)

Lot of people skipped it because FFTA wasn't that great. Only place it really suffers is that the story is pretty nonexistent in comparison to FFT or the Ogre Battles.

I've actually been replaying FFT:A2, and yeah, it's pretty damn good. I'm gonna talk about it a bit on this week's Random Encounters.

Everyone who didn't like FFT:A2 Grimoire of the Rift is wrong.

Ignorance: Statements without all the annoying consideration, awareness, or knowledge.

Taking the video a bit serious, are we? ;)