ThisCharmingMan
ThisCharmingMan
ThisCharmingMan

And how do you know Activision has any influence over the company they MERGED with? Blizzard is a booming fucking business, and has been before they shared capital with Activision. If anything, Kotick is taking cues from Blizzard. Nothing is wrong with their business model, and they have a stead stream of millions

Didn't the article just reiterate that they will be priced as expansions, and these retailers are simply pulling prices out of their ass, per usual, until it get's officially priced and dated? Also, PvP for D3 being "done when it's done" is exactly what they're doing. They're just being nice enough to give us the PvE

I better have a goopy creep-covered box next to my WoL collectors edition :)

Uh, Elaborate please.

Maybe people wouldn't sell their games if there was a steady stream of content to keep players playing, instead of bombarding them with price tags the day they take the god damn game home from the store. There is no way, absolutely NO way, to justify day-one DLC. Haven't people learned from Valve, Blizzard, and any of

Here's a little secret: Playing instruments is a lot more fun and dynamic than making them, which is painstakingly tedius. It really takes a special kind of person to be a luthier.

How on earth would you have a DRM-less Steam?

...and 30 seconds is being generous.

I've always argued that RTS games, (specificially Starcraft for me, personally) improve critical thinking, decision making, multitasking skills, and analysis. Of course none of us here on Kotaku are surprised, but it's always nice to see a major publication pick up on research like this, and shed a positive light on

Yeah...I can't sit through more than 30 seconds of that.

And your previous decisions and backstory from the first two games are still in tact? Thank the lord.

Can you still keep your decisions and continue playing the game with a slightly different/default face? I haven't picked up the game yet.

There's plenty of information out there buddy, I've made digital records, and I've recorded on tape. Understanding a digital format and working well within a very controlled area is great, it'll still sound good. However, you really can't get as wide a spectrum as far as left-right... and low lows, and low mids on a

Exactly the issue. I guess it's great for people with an extra iPhone laying around.

Ahem.

No...it's a fact. Digital recording is plain and simply not "there" yet.

It definitely comes at the sacrifice of much of the warmth of analog recording, though. That's a fact.

I love that guitar tone. A self-proclaimed sucker for space-reverb. The song's okay..I tend to lean more toward their softer stuff, even though this band can write a hell of an anthem.

I think it's great that you're playing to the strengths of each of your editors with this idea. Allowing them to write about the niche they know most about, (and subsequently ENJOY most) is a fantastic idea.

The site layout and comment system is Gawker-wide. It has nothing to do with Kotaku at all. Also, no one is glueing your eyes to this website. You're free to go anywhere you like for news. Something tells me, we'll be better off anyway.