TheSadClown
Nightshift Nurse
TheSadClown

Just head back to the area where Selene’s downed ship is located, crawl back in through the hole in its hull, then enter her sleeping quarters (it’s to the left of where you enter the ship).

Yeah, like I said, it feels really mean spirited and needlessly punitive. Especially in light of the multitudes of players requesting mid-game saves.

This latest patch also removed the ability to fully heal oneself onboard the ship as often as needed during the first biome.

Conversely, you appear really hung up on the idea that any opinion of the game echoes your own. And don’t actually have a solid counter argument beyond ‘lol’.

I think you’re being a tad reductive. I actually did go ahead and snag Battle Axe pretty much immediately after posting my original comment. And while I’d agree the price is a kinda steep by ‘small press’ standards, the quality is there to a degree that precious few similar attempts have matched.

What’s happening in that video is effectively a glitch. Normally, the enemy in one of these secret rooms has to either ‘warp in’ (same as larger enemies in every other part of the game) or go through a ‘wake up’ animation. This allows the player a brief window to orient themselves prior to the fight. Or, if they’re

Two things:

There are not, sadly. And Bloodborne is piss easy compared to Returnal in terms of difficulty, too.

I’ll take it!

The bits and pieces of narrative uncovered with most every run thus far have been an excellent motivation for me, as I generally feel similarly that roguelikes are kind of a huge waste of time. It adds so much more than simply retaining certain upgrades ever could, and I say this having played a number of roguelikes

It really, really is. And, like, the homage to Metroid is apparent from the get go. The opening seconds of the introductory cinematic - as Selene pilots her ship towards Atropos - is immediately reminiscent of the beginnings of both Super Metroid and Metroid Prime.

I’ve been playing the game since it unlocked late yesterday evening and...just...wow. I’ve traditionally detested roguelikes as a genre, but always knew there’d be an exception out there somewhere. And I think Returnal may be it. Similarly, I can’t stand when a game is made intentionally hard purely for its own sake,

It was never the standard. Game prices prior to the fifth-gen were all over the map, sometimes reaching as high as $100 a pop.

Seeing as these anthologies are essentially just packs of roms, I wouldn’t expect the presence or absence of source code makes much of a difference. Even if Capcom somehow lost the files to U.N. Squadron, they could simply pull one of the countless roms that exist online. It wouldn’t be the first time a publisher’s

I have no idea what Pluto TV is, but I suppose the presence of Area 88 is encouraging insomuch as the rights holder isn’t pulling some Harmony Gold-esque bullshit with the property.

I’d pay one hundred U.S. dollars to finally have U.N. Squadron in one of these anthologies.

Oh, it’s all awful. And I wholly blame Sony for the sorry state of greatest hits packaging across all platforms these past twenty plus years.

Gonna most likely be the PlayStation 5 release of Judgment occupying the bulk of my gaming time. I got sidetracked while playing the PlayStation 4 release back in 2019, and it’s honestly been so long at this point that I’m perfectly fine starting from scratch. Especially since that godawful Unity pinball game and

Good point. I often forget that these early access prices are really only a bad deal for lone viewers like myself.

I’m actually entertaining paying the extra $30 to catch this one via Disney+ Premiere Access when it drops on May 28.