ThePalmtopTiger
The Palmtop Tiger
ThePalmtopTiger

I also feel like something is wrong; but my friend, who has similar specs except with an Intel i7 and less RAM, is getting similar FPS with the same settings. All of my drivers are up to date as of like 1 week ago, and my hardware is running on vanilla settings (no overclock or anything else changed.) The only things

The Naga actually does work without Synapse, but you can't remap the buttons without it. In other words, the buttons would be locked to their default values; 0-9, - and =

Based on my understanding, PvZ1 got pirated quite a bit, so this is their form of DRM. Also, since Plants vs Zombies original release Popcap was acquired by EA, which might have something to do with the decision.

I'm gonna do my "region locking is stupid" dance over here.

Question Time:

Probably because this is arguably the worst reveal I've ever seen. They've basically added bots, something which has existed in most shooters since Counter-Strike.

Show me some solid examples. There are very few gameplay mechanics which have been introduced by the last three iterations. Don't get me wrong, CoD is popular for a reason; it is one of the most polished shooters on the market, but the extra levels and guns could've probably been added through DLC. The only reason in

You're absolutely right; in fact some Mario games even include carbon copy levels from previous games. I actually like Mario games, but that doesn't give them a free pass in my books. A lot of games, both good and bad, do this and I think that they deserve to be scrutinized.

You're saying that the international version of FFX and X-2 had more content than the American version; what is the purpose of cutting it out of the original American release?

I've never run in to any game which doesn't support the Naga's numpad. It wouldn't make sense for games not to support the Naga because Windows identifies it as a 5 button mouse and a keyboard, not a game controller; so any game which supports numbers 0-9, "-", "=", as well as mouse buttons 4 and 5 should respond the

Marth and Ike, seriously? Marth has consistently been an average-above average character, but I've hardly run in to someone who plays him. Ike on the other hand is a shit-tier character, why would anyone use him? Of course tiers are just based on what's popular in tournaments, but I've still yet to encounter anyone

I've finally figured out what to call new Call of Duty games. They're expensive DLCs. They sure as hell don't qualify as sequels in my book since mostly any sequel I've seen builds upon preexisting mechanics, rebalances, and adds new features. They aren't expansions because that would suggest adding something

What I'm hearing is that they're including content which we should've had from the start.

Now playing

As funny as this is the video brings up a lot of valid points. Why aren't my subscriptions the first thing I see? Why does youtube continue to feature already famous channels instead of facilitating the growth of lesser known gems? Why are the top youtubers idiots, lazy, unoriginal or otherwise uninspired? And for

Wasn't software the moneymaker of the past console generation, with the hardware manufacturers taking losses on every console sold? If the next generation continues this trend wouldn't it be more beneficial for them to get significantly more software sales than a few more hardware sales?

Flagship - the best or most important one of a group or system. Halo 1-4 are the flagship series of the Halo franchise with Halo Wars, ODST, Spartan Assault, and the books being canonical spin-offs.

The res limit isn't on my rig, it is on my monitor. I'm using a shitty TV; my next big purchase is going to be an actual monitor. Also, I'm not using a laptop, it is a desktop. I'm using an EVGA brand 660Ti in case you were wondering.

The fact that this is the first Halo game on PC since Halo 2 is a huge slap in the face to pc fans of the game. MS can piss off unless they plan on bringing the flagship series back.

Well the Metal Gear series does tend to be outlandish.

At 1360x768 I'm running the game's max settings (minus v-sync, and motion blur because I don't like them) with ~25 FPS stable. It isn't quite as smooth as I would like, but it's bearable. My hope is that as it moves toward release they continue to optimize the engine for better fps. I've noticed that doing about 1/2 -