TemporalSword
TemporalSword
TemporalSword

Why is it these companies can never just admit the game wasn't any good?

@ManchuCandidate: Lol. I thought the same thing. Maybe the whole show is just all in Calvin's mind.

@PBV: It's pretty much been killed now. Yay!

@linfosoma: Equilibrium was much better. UV was awful.

@crosis101: I always think of that when I see her, I don't know why. Just some random bit of trivia stuck in my head. I seem to have an endless capacity for useless information.

I hate how there's always a "last team" who mysteriously vanished/died/whatever. Just seems like a lazy way to create tension.

@Gaudy Mouse Muad'Dib: Yeah, but IIRC, Alien heavily insinuates that the Company already knew about the aliens, that's why Ash re-directs them there and attempts to catch one. This prequel might actually then explain how they knew about it (although, technically, that was explained in the first AvP, but I'm assuming

@ManchuCandidate: Wait, were you wanting a good mysterious backstory?

@AlphaJarmel: ...who's attached to Patrick Duffy's face in the shower.

@Gaudy Mouse Muad'Dib: One episode won't tell you anything. While there were some missteps, the overall writing was pretty good, especially in terms of character. Still, I'm not sure if I want to see this prequel yet or not. I always like going forward, not looking back. The one exception could have been Star Wars,

Re: Fringe leaving Olivia "overthere" for a while. That's what SGU should have done with Rush after Young left him on that planet. A great cliffhanger (you knew he would be back eventually, somehow), but after talking about it for weeks during the break, it was pretty disappointing to see him back in the very first

@Shiniku: That's it exactly. I'm more interested in just playing the game, especially if it has a good story or fun gameplay. All these multiplayers care about is beating the other guy. I don't. That's not my idea of fun.

@uncle_paul: Ah, and there's the difference, you young whipper-snapper. It's probably a generational thing, because the games I played growing up didn't have multiplayer. You played for the story or just the fun gameplay. There was no burning desire to "win" other than to just beat the game. That's still true today.

This is why I don't like multiplayer. Unless you're already somehow an expert, you get creamed time after time. How is that fun? Sure, eventually you might get better if you keep trying, but I don't have that kind of time, or inclination. And for what? A higher ranking, which puts you against the next level of guys

@ultra76: Just so long as he finishes it before passing (i.e. not pull a Jordan).

@corpore-metal: Constellation's ultimate goal was to return to the moon (primarily in order to establish a base for future Mars trips, although I'm not sure that's explicitly stated in the requirements, I'd have to go look), but it had near-term goals which you describe (NEO flights) using the ARES I rocket. A

@corpore-metal: Yes, I think it would be. I'm not advocating giving up research into such things, just that we shouldn't give up the manned program. I guess what I really mean is, in an ideal world we had plenty of money for both. Since that obviously will never happen, I think we should find whatever balance between