TashaG
Tasha G
TashaG

The Blizzard employee said that there was a goal to not over sexualize the female characters, in that context I would say no progress was made. The female characters are all attractive young women in in tights and half are arching their back in the classic "stick out my butt and boobs" pose.

My wife and I once tried an experiment—she's primarily into RPGs and adventure titles, but I play FPS titles with my brothers-in-law (we all live in different states, so it's a good way for us to connect without undue expense). One night, we'd fired up Halo: Reach, and had our better halves wear the headsets while we

I understood "population" to mean "the gaming community" in the context it was used, which changes both the total for that population and the percentage of individuals within that population engaged on either side of the GG thing.

That may be my fault for misreading, but given the context of the conversation, I hope

I enjoy word substitution paraded as wit; it says so much more than its simple language would appear to be capable of.

So they did *THAT*? The boobs are bigger, the suits painted on and they seem to have broken spines, but Blizzard is totes doing teh ladies better. Ooook.

"Specifically for Overwatch over the past year we've been really cognizant of that, trying not to oversexualize the female characters. I don't know if we oversexualize the male characters. But it's something we're very sensitive to. We want that to be part of who we are, what our brand is. I think [Blizzard president]

You know what's interesting here? How you slipped into referring to the characters as "we".

Male characters are never oversexualized, so how would we know?

It depends on what you would consider to be "oversexualized". Most of what I hear of this argument is based upon what straight men think is sexy to people who are attracted to men, and I have never heard this brought up in a context outside of discussion on the objectification of female characters in video games,

You're an actual dinosaur, huh?

I'm not sure we can ever do anything about the wounded penis-feels of entitled douchemongrels that think, "Dude, this one girl—who is clearly representative of all females everywhere, full stop—was once shitty to me, therefore all women are shitty and are not gamers, but rather attention-whores."

There's wounding, and

I'm really, really glad there's a conscious effort being made toward inclusiveness and respectful representation of people of -all- walks of life in gaming.

I grew up in the 80's, and there were times (I went to primary school in Germany, on a US military base) when being a "gamer" was cause for some pretty severe

No one is saying that it does. But variety is key, and few games seem to actually bother trying to encompass that.

Well... funny thing is they talk about this whole "equality" stuff very much, yet still all their female characters are young, attractive humans, when there is much more diversity in male cast of Overwatch.

Blizzard is trying to do women characters better... by showing straight ass.

I back this so hard, never take the chance, sometimes you might not completely ruin a component either, but can still cause the component to start to fail. It is also a smart idea to have a mat to place everything on.

You can dislike the industry while still supporting these ladies. It's not their fault that Hollywood is so fucked up... Being thin and conventionally attractive doesn't negate their ability to kick ass on screen.

Orphan Black is in this weird zone where it's not quite domestic since it doesn't take place in the States, but not foreign enough to gain the Downton Abbey cachet.

Reactine's active ingredient is Cetirizine, which is the same as Zyrtec. :)