Talgrath
Talgrath
Talgrath

As long as at least one foot is on the line, it is not encroachment, the box is not a “glass box” so to speak in these situations. In the first kick there was definite potential encroachment (more on that potential bit later)...but both teams did it and it wouldn’t have mattered as it just results in a retaken kick

I have to admit, this isn’t often called, but with more and more VAR scrutiny, I expect to see it.  I think the rule needs to be changed, personally; either that or penalty kicks should be taken from further away.

To be clear, the rules state player encroachment is okay if the shot goes in. It’s only when the shot is deflected that you then call the offensive player encroachment. So...they did get it right. The larger issue is that, if the keeper has to stay on their line then really all penalty kicks will go in unless right at

I mean, literally every former and current professional player was fine with it.  Only a handful of people that don’t know better (see: Rob Stone) actually gave a damn.  The Thailand team actually thanked the USWNT for not going easy on them.  If you want to blame someone, blame FIFA for expanding this tournament to

It’s a World Cup.  If I scored a goal in the World Cup I’d have a 20 minutes parade down the midline.  You wanna blame someone?  Blame FIFA for expanding the tournament to 24 teams.

Remember everyone, don’t drink OJ, he’ll kill you!

+1 genocide :(

I mean...we don’t know that yet.  The game isn’t out, it’s a little difficult to judge it before it comes out.

A CoD game actually showing the horrors of war would be very interesting, particularly if it wasn’t all “shooty bang bang”. Spec Ops, despite its flaws, is the only game to really nail these issues. But let’s be honest, that isn’t going to be in Call of Duty. It’s too “big” of a franchise to show, say, American troops

I too have been both credited and not for games, but if I was trying to build a reputation in the industry, I sure as shit would want my name on every project I did. I too am in IT now, but that doesn’t mean this policy isn’t shitty and that the industry shouldn’t unionize to shut dumb shit like this down (and while

But...this is exactly the sort of s*** a union can fix! If you’re a SAG member and you play a role, no matter how small, you get credit;even if your scene was cut!  This ensures that actors and actresses get credit for their work, even if that work didn’t make the big screen.  In an industry where credentials and your

Except the stealth sequences.

Fair enough on the first bit. My point was that the fights in Divinity take waaaay too long and don’t seem to reward you for doing something clever enough. If I do something clever, that enemy should be dead or under my command or stunned or something like that. Beyond all of that, eventually you get so many

To be clear, I’m a huge RPG fan and have been for decades and I love turn-based combat. I love finding clever ways to do things. I can’t stand Divinity’s combat system though because when you do something clever it doesn’t pay off. “Oh you were smart enough to set up this amazing combo of different statuses on a

I haven’t played Divinity 2 yet...but I gotta say I agree with the OP here. The combat is fun, at first, with all the cool status effects and what-not; but eventually those effects get really old. I slogged my way to the end of the first game, then decided to try again last year when 2 came out and halfway through I

I think the team aspect is key and ignored too much.  Far too often the movies focus on one or two characters at the expense of the larger story; the best X-Men storylines generally include angles for all of the characters.  Most of the movies only feature different individual fights, mutant-a-mutant; showing them

I feel compelled to point out that the eyepatch wasn’t just a gag for the video. Here he is performing live:

I’m still baffled as to how they are so confused about this point. Even if Artifact was manifestly superior to its competition (it is not) the barrier to entry is going to turn away basically all online CCG players; only a handful with big disposable income would be able and willing to shell out cash for entry and

Awww, did the wittle super power’s feelings get hurt?

Have you seen anything else like this in the games industry recently? A big budget game with a crazy story and some interesting ideas for movement and combat? Laugh all you want about how ridiculous it is, but what else is there with this sort of budget and this sort of ambition in the games industry right now?