@Derkaderpader: It's just the opposite, actually. Most DRM is cracked within a day of a game's release, many times earlier. If this DRM is particularly restrictive, the people who pirate can have a better gaming experience than legitimate owners.
@Derkaderpader: It's just the opposite, actually. Most DRM is cracked within a day of a game's release, many times earlier. If this DRM is particularly restrictive, the people who pirate can have a better gaming experience than legitimate owners.
@crabperson: The Ferrari's license plate in 10 says "Outrun", so I'm guessing it's that.
Fair enough, lol.
You liked Captain Commando that much? I thought his game was pretty average as far as beat-em-ups go. It's nowhere near the memorability of some of Capcom's other efforts in the genre, like the two D&D games or AvP.
If you look closely, I acknowledge this in my original post.
@foofad: I see it in very few PC titles (which is why I had no idea what it was called), but I absolutely hate it. Mainly concerned because AC is a console title, so if it's in it's in for good.
A lot of those screens have that Killzone-style corner darkening. I hate that crap, but at least it seems to be absent from most of the screens with any kind of interface. Please don't be in the game, please don't be in the game.
@Sublethalend: It reminds me of Buscemeyes.
Of course. If you think my reaction to the claymore is anything more than a minor gripe, you are mistaken. I do believe that you have misunderstood my feelings for the matter, believing that they are much stronger than what they actually are. It's merely an observation - claymores are used incorrectly in games, and…
World of Tanks is actually pretty solid. It's got a few issues here and there with sometimes-dubious matchmaking and a line of sight system that needs some further tweaking, but overall I have been enjoying myself pretty heavily.
@jayntampa: I've played it through on PC, and it's a solid improvement.
Ah, someone with reason. I mean, I'm not even asking for the function that claymores provide in games to be removed entirely, claymores just need to be replaced with something that is a closer analogue. As they stand in games right now, it's like a rocket launcher that fires rifle bullets.
"Since when did a player think about their in-game avatar's safety?"
I do believe you need an in-progress game. Dead money also recommends a character above level 20, and raises the maximum level cap to 35.
@Curiously Flamboyant Sheep 3: The Ovis Aries Cometh!: From reading some of these comments, it seems that there are a number of people that didn't like Dead Money. I did.
I'm an old Fallout fan, and prefer New Vegas to F3 by a wide margin. I will agree that they both have their different strong points, but NV feels more like a Fallout game to me. That feeling of liking the other game world better is exactly what us old timers felt when we played F3. They're pretty different, aren't…
Even so, the "idealized" video game claymore is nothing like an actual claymore. Real claymores have a 30 foot frontal kill area in a 60 degree cone, with a much larger injury area. They are defensive weapons meant to stop multiple people. They are NOT short range directional land mines like games portray them.
@DayAlive: Look dude, you're going way off track with your examples. I am not advocating absolute realism here, simply that "it's just a game" is a poor excuse.
@DayAlive: True, but in games that feature claymores, pretty much every other weapon is depicted realistically. Why would they even bother to do that? I mean, it's just a game, right?
This video reminds me of how I'm still waiting for games in general to do claymores right. A claymore is a 1.5 lb block of c4 with ball bearings on one side. Just because the weapon is directional, it's NOT safe to stand behind.