SunDevilGeek
SunDevilGeek
SunDevilGeek

I wonder if you'll be able to buy a license to a game and have it distributed through the cloud. If so, you could then sell your license to someone else, or give your license to a friend. Whoever has the license would then be able to play said game. You could even sell your license to, say, Gamestop online who could

I think this is absolutely incredible. Such a unique thing to do.

I really enjoyed Mirror's Edge. I'll certainly keep an eye out for this game next year.

I'd hate to get the electricity bill.

And I've been hearing people lament the death of PC gaming for years.

PC/Console gaming is a far cry from mobile gaming. There will continue to be a market for non-mobile gaming just as mobile gaming continues to mature and grow.

Let's hope we don't get a "consensus" on this ridiculous theory.

This kind of stuff happens all the time in the news. It's the news equivalent of talking points.

Although I had never heard of the term "exer-gaming" until just now.

What if Sebastian _is_ the Illusive Man?

Another great castle is the one in Prince of Persia: The Sands of Time.

Very interesting. I'll certainly keep an eye out for this game once it goes gold. Question: What does "the game's wind" mean exactly?

So someone figured out a way to perform Quantitative Easing within Diablo III? And the entire economy crumbled as a result? Fascinating.

My favorite game this year has been Tomb Raider. It's also my biggest surprise. I wasn't even looking forward to its release—I was so caught up waiting for Bioshock Infinite. However, Tomb Raider seemed to land on me from nowhere and far surpassed my expectations for "great game."

I haven't had a chance to play any of

While 8 million subscribers is certainly an impressive number of paying customers, this should have Blizzard's attention and concern. The game peaked at 12 million subs. WoW has lost 1/3rd of it's customer base. That's 33 percent just gone. Any company who loses 33 percent of its customer base should be concerned to

Oh. So this has nothing to do with EA bowing down to anti-gun zealots, but more to do with EA attempting to violate trademark law?

Okay. Whatever. And what happens when somebody uses EA's trademarks without permission? It's all for the telling of a story and their point of view you know....

Well I don't find this news to be too troubling. Bioware will still have a hand in Star Wars games...and that's a good thing. I'm looking forward to see what Star Wars games EA announces. Hopefully we'll hear some reveals at E3.

"The freedom of expression and the freedom to bear arms should not be pitted against each other."

Hear hear. As a gun owner and video gamer it saddens me that some people wish to remove the rights of one side in order to secure rights for themselves. This should not be tolerated. There is room for both responsible gun

Hundreds of millions of gamers played violent video games yesterday and none of them ran into a school and killed children. Hundreds of millions of gamers will play violent games today and throughout the weekend and they will not kill anybody in the real world.

Okay. :)

How do you figure that rewards don't improve performance? So promotions, raises, paychecks, bonuses, increased vacation time, etc are what exactly? They're not rewards? The fact that some folks got a paycheck last Friday was reward for them doing a good job over the last pay period. Rewards can and do influence

The best way to recognize someone for their performance is through increased pay incentives. Meaning things like promotions, raises, bonuses, etc.

There are plenty of workers who make great salaries without being in management.

And thousands of companies do not suffer from executive-envy.

If you decide to pay everyone