@Ghost Farmer: Can someone explain to me how a mustache and prostates are connected?
@Ghost Farmer: Can someone explain to me how a mustache and prostates are connected?
@D-Lish: Holy shit that's just too freaking funny!
@madcatz: I just spit out my coffee I laughed so hard at this. Thanks :)
Ninjas + vortexes + time travel + fantasy setting + Uwe Boll = abysmal.
@senselocke: This may be more a result of having a decent producer rather than Boll himself.
@AegisOrnus: It's used to blast a whole, penetrating body armor, and ensuring the other soldier who wishes you dead is dies first.
@jedbeetle: Are you referring to "slide bite?" Caused by someone holding the pistol high on the grip — as the slide recoils over the hand it "slices" the hand.
@Ridnarhtim: Such is the beauty of choice. Me? I'm pro choice. I choose to carry a firearm.
I love shooting. I love the Second Amendment. I love being able to carry concealed. Ruger LCP .380 is such a beautiful CC weapon. :)
@Salen: I wholeheartedly agree! CS2 please!
The beauty with consoles now is the standardization that developers know exists. Rather than designing a game for umpteen different PC configurations they can focus on one.
@-MasterDex-: There's a difference between "running" a game and "running a game on max settings". What MasterSamson was referring to was that most computers couldn't run Crysis on max settings without a massive PC upgrade.
The music industry, from soup to nuts, is officially drunk with stupid.
Let's face it. The Nazis were murdering bastards — but they sure knew how to dress for an occasion.
@Kogo: And if you want it to be a portable mp3 player then give the damn thing a harddrive. Swapping out little SD cards was a pain.
@gurfinki: I do. It took forever to get a library of software for the sucker. The PSP is/was a great piece of hardware but the lack of content made it stagnate. Kinda like when the Mac first launched.
Awkward....
I find this to be good news actually. I played Dragon Age: Origins on the PC — I plan to play DAII on the 360.
@logikil: The game could actually be quite good, but because the reviewer thinks the game should be whimsical he bags on it not being whimsical and leaves all other gameplay issues on the cutting room floor.
@Clixx13: I concur. I hate Kotaku's review style. I read reviews to get a sense of whether or not I should buy a game. Even a simple "thumps up" or "thumbs down" would be nice. Instead we get ... oddities.