StingingV
StingingVelvet
StingingV

Are you on PC or console? A lot of hate DA2 gets is for removing the overhead tactical combat on PC that the original game had.

Morrowind is my favorite game of all time. I still play it often, completely unmodded. I think it's beautiful as it was.

We're going to have to wait and see what facts come out. I don't see Steam and GOG client users chatting to each other but I could be wrong.

The point was Steam DRM is used on the vast, vast majority of Steam games, so the shorthand is accurate. 9 times out of 10 getting a game on Steam means you need Steam running to play it.

That would be a valid argument if it mattered at all. Go to any torrent site, download Watch Dogs, do all that stuff anyway. DRM only restricts paying customers.

Everything I have read says otherwise, and when I switched to AMD a few years ago the drivers were terrible, especially with older games. Maybe they're better today, maybe they're not, but people go with nVidia because nVidia have earned their trust with rock solid performance and drivers for years and years. Until

Several misconceptions here.

PC gamers seem to have no issue with Valve controlling 90% of software, so I guess they also have no issues with nVidia controlling the GPU market. It's a shame but I can't really blame them. AMD drivers have been poor compared to nVidia's for years now. People willing to buy an inferior product to keep competition

Again, it would be dependent on the developer creating and managing that connection between the two online services. Unless the GOG Galaxy thing makes GOG a much larger presence I doubt many developers would bother.

This is not intended as an insult at all, but you seem to really misunderstand the difference. I can download a GOG game and never need to sign-in, authorize, download or anything like that ever again on any PC. With Steam once you download and authorize you can go offline, but you will need to sign in with Steam to

Which PC client/service a developer uses for their online PC game is a much different thing from entirely different platforms like the PS4 and Xbone.

Steam requires you to authorize the games before installing and playing them. Even if you use the Steam backup feature you will have to connect to Valve's servers to reinstall the game. Also offline mode can reportedly fail some people, due to numerous factors (though it isn't supposed to).

Well said Sir. Competition is good.

Indeed. There's really no reason Steam needs to have DRM. Hopefully one day they remove it through a client update, like iTunes did for music.

Well that's why my first post questioned how many PC gamers with a rig that could play Halo 4 were also Xbox gamers in the first place. I know I and every other PC gamer I talk to who also has a console has a Wii or PS3, not an Xbox 360. There's simply very little on Xbox 360 I can't also get on my PC or PS3.

I think their sales pitch would go something like: "Microsoft has brilliant franchises gamers love, and we're giving you the choice of how you want to enjoy them. Starting today we are releasing all our first party games day one on both Windows and Xbox One. If you prefer the console experience we will have a great,

I'm just honestly not sure that many PC gamers are buying an Xbox for Halo and Gears. I guess I could be wrong, but for me personally shooters are the biggest genre I DON'T want to play on a gamepad, and those two franchises aren't enough to make me buy a $400 console plus Xbox Live just to play them.

Fair enough. Mass Effect was the same deal, published by Microsoft on Xbox which made it easy to get a PC version out, but the PS3 version took years and years. Might be the same deal here, or might get accelerated if Capcom are willing to give Microsoft a bunch of concessions.

The point is since Microsoft published the game a Windows version makes sense. A Playstation 4 version would require a lot more work and money on Capcom's part, if it's even possible.

Microsoft published the game.