StFirebringer
StFirebringer
StFirebringer

So, you tell me in one reply how publishers won't enter the used games market because there's no money in it for them, now you're telling me GS is stealing revenue from publishers.

GS doesn't have any problems - they're a profitable business. Your inference that they have problems is you ignoring a basic risk-reward business model. You want one company to accept all the risk, then share its rewards with a bunch of other companies.

"Publishers have no interest in buying back their own gear, it makes no sense for them to do so. Imagine having to return 50% of your profit because suddenly a lot of people got bored with your game, and perhaps 10% of those copies got resold for a cheaper price. Yeah, that sucks pretty bad."

"Why would the publishers/developers buy back their own games?"

30%? No, I hardly think so.

Sure they do - it's DLC. Good DLC, like Dishonored's, are going to net their publisher's an add'l $20 from me. How often is DLC that meaty? Are we seeing multiplayer DLC? It seems to me vg publishers' have a perfectly viable business model, they're just not taking much advantage of it.

Well, I can't speak to demand, per se. Gamestop reports, "On top of that, only 4% of used games sold by the retailer have been released in the past 60 days, thereby having the chance to cannibalize new software sales." This bears out in my own collection - I just looked. No games I bought used were released within

Used game sales have been around for decades and yet the games industry is booming. I'm not buying into this 'sky is falling' business. I mean, when was VG's Black Tuesday? Did I miss it?

Oh please, Mother Theresa of the Orphaned Publishers, gimme a break with your pity party for them ;) You do buy the code for use (presented and controlled by way of physical disc). Copyright prevents you from using the art assets, code logic, character design, trademark material and anything else on the disc for

Games have a cycle too. Story content, replayability, multiplayer and DLC. Good multiplayer is rare, and good DLC is virtually unheard of. So we should make special considerations for game publishers because they can't produce the kind of content that makes people want to hold onto their games?

The only time he was remotely approaching funny - he was clearly drunk, like sweaty drunk...

Jimmy Fallon sucks!

Is that guy holding a gun? What is this Final Fantasy Solid XV: Crystals of the Patriots?

"They have established that the publishers will get a cut of their used games sales, did they not? With that in place, I don't see why a publisher would say no to more money..."

Here's the old wording on the 6/6 announcement:

"In our role as a game publisher, Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees

I've turned this into a "six degrees" type game. See, Ryan Gosling starred in a movie called Drive, in which he wore a specific jacket with a scorpion on the back. Hideo Kojima, the creative force behind Metal Gear, owns a replica of said jacket.

That's an aspect I hadn't considered. Not only do you have to find out that people have secretly been violating your rights, but you also have to prove that your rights were violated in secret when said violator is the only entity privy to the details.

The frightening thing about these secret orders and SCOTUS is that SCOTUS is reactive. Someone has to bring a case before them, but if it's secret, who will bring it before them? Certainly no one in on the secret...

I think the verbiage "terrorist threats" is played out. Let's try some new verbiage. How about "impeachment"?

I tend to agree with magus-21. Even what we consider "close" is a huge expanse. Unless my basic math is way off today, since the earth has a surface area of 196,939,900 sq miles, projecting an imaginary orb out from its surface to the distance of the moon, 238,857 miles, would be a surface area of 740,532,699,791 sq