And because it's for iOS, not a single shit was given.
And because it's for iOS, not a single shit was given.
Fennekin is based off of a Fennec Fox.
And the Ouya
Not entirely true. My wife and I get shirts or jackets for our dog for use after he gets groomed (he gets cold) and he enjoys them to the point where if we lay them down on the floor he tries to shove his head in them.
Aw, you beat me to it.
Half the people who read this article probably clicked on it because the thumbnail caught their eye. Or the words "Half-Naked."
Most people are also ignoring the fact that if he had just fired the gun from his shoulder, as many people proclaim, that he'd either be bleeding from the ears or that this shot would need to be "taken" less than a second before the nerve-endings in his neck tell him that the gun barrel is crisping up his skin through…
Most people are also ignoring the fact that if he had just fired the gun from his shoulder, as many people proclaim, that he'd either be bleeding from the ears or that this shot would need to be less than a second before the nerve-endings in his neck tell him that the gun barrel is crisping up his skin like bacon.
The time is ripe for GameFreak/Nintendo to put out a full 3D Pokemon adventure. They've taken baby steps with games like Colosseum, XD, and PokePark. The 3DS Pokedex and Pro version are the last hurdle. They have brilliant 3D models of them, USE THEM! I can see how designing individual movements for EVERY pokemon for…
I'd say the rule of thumb would be: If you use the players on the team as a tactile unit or play as an overseer, then it's a simulation game. If you play as a single player at a time, then it's a sports game.
Archangel: Omega Descent
I tried it out in Best Buy. I'm not sure I like the controls that much. It might just be because I expected it to play like smash brothers so I tried to play it as such but it felt clunky. The characters also seem to have very similar move sets. For instance, in the demo there was Kratos, Parappa, Big Daddy, and Sly…
I tried looking but I can neither confirm or deny that the Wii U games average 16GB.
Lately, who DOESN'T have 5 or 6 four+gig thumb drives laying around unused? Especially if you're in college. They should start marketing thumb drive stickers to signify the games you might store on them.
Like Mr_Antimatter said. Four Swords for GCN. The Tingle Tuner in Wind Waker. Final Fantasy: Crystal Chronicles.
ZombiU tackles this issue pretty well, I believe. It WANTS you to have to look away at the GamePad to add to the horror atmosphere. You're going to be a lot more afraid of a zombie sneaking up on you if you are having to glance between your inventory and your surroundings the same way your avatar has to.
You're right in that it doesn't really show the Gamepad's potential to it's fullest. I think ZombiU hits closer to the mark as it uses the screen as a flashlight, aiming device, scanner, and INTENTIONALLY uses it to divert your eyes from the television to add to the horror atmosphere. Your character kneels down to…
The Gamepad is 480, not the 1080 we might hope, but not ugly. I'm not sure about most other people but the feature would be most useful for me since I often find myself torn between wanting to watch a movie/show or playing a game. Now I can do both and still use my big TV. Normally I can only game and watch TV at the…
True, it has to stay in the house, but if you're relating the original gripe about moving console games to a portable and applying it to the Wii U tablet as the top commenter did, then that particular gripe is somewhat moot as the tablet doesn't change the quality of the game, just the screen size.
More specifically it was "I don't want to played scaled down console games on my portable". Console games that went to the PSP were scaled down in terms of resolution and textures. Like setting all your PC settings to low for a game. The Wii U tablet doesn't do that.