ITS IN THE TRASH
ITS IN THE TRASH
I mean, the game is already full of prototype weapons that barely saw any real use. It would be a stretch, but maybe as some sort of alt-history DLC? Instead of a zombie mode or whatever.
“We need a tank”
But an eventual HL3 release may get the same reaction DNF got
...Huh. I may actually be interested in Resident Evil again. I had forgotten what that felt like.
This sounds like a game that would be released through Gameavision.
I feel sorta bad for any of the MGS fans who are like “Huh well this doesn’t look SO bad. Maybe not great, but it could be ok. Let’s just wait and see how it is guys.”
hey look it’s FFVIII
Many blessings to you, Jason Schreier. You’re doing the lord’s work on this here website and have been for a good long time now.
That poor man lost a personal friend between GameStop visits.
One big difference between GotG and SS:
I appreciate the well reasoned, extended metaphor, but all I got out of it was a strong hankering for cookies.
Yay! Thank you for featuring my Hanzo vs WidowMaker highlight!
My husband is one of the devs on this at Ubisoft SF, and while I’m kept in the dark as to what the finished product will be like (fun NDA times), seeing articles like this really lift my spirits and gives me great hope that all these long workdays he’s putting in will be so worth it.
Via markraas.tumblr.com
When you pin a high mobility character like Tracer... so goddamn satisfying.
You have to remember that PoTG only captures about 5 seconds of action... which means if you kill 7 people in 15 seconds, you’ll lose out to the guy who killed 3 people in 5 seconds.
Very slim unless they increase the mod size limit for console or make it part of the official game like Ark has done.
Well fudge.