RoninAce
RoninAce
RoninAce

I still have Q2 on 64. I will say that I defended it at the time, for on the N64 it was pretty solid for a computer port (redone). But it doesn’t hold up today at all. Doom 64 has qualities that feel more transferable to modern gaming than the Q2 port did.

People have been wanting to hate this remaster since it was announced to not be a remake. The lighting changes seem to be a net positive, but there are some noticeable changes here and there that are subjectively negative. However, people are freaking out now that reactions and reviews are popping up positive, some

The fact that you are getting to play it on consoles that didn’t have it prior. That is the #1 reason it exists.

Crusade was awesome! I think it's Temple that people are on the fence about, and it's still beloved, if not respected.

SSFIV AE is still vibrant. The competition is strong, but you can learn. SxT is arguably better looking, but the community isn't as strong, but it may be easier to just pickup.

A comic where pre-ordering the new consoles is discussed:

This was probably my favorite version. Especially since they, for whatever reason, stopped adding in Group Battle mode, which was the best way to learn new characters on the fly. That mode accounted for quite a few hours of my youth in couch versus battles.

The OG Xbox version was already 720P, I wonder if this is really even going to be an "HD" upgrade, or really, just a digital re-release.