Except people will immediately have a bad opinion of you if you skip any of those. Do you really think someone thinks "oh, he'd be great for the job, but he didn't send me a thank you email after the interview, so I'm afraid we can't pick him."
Except people will immediately have a bad opinion of you if you skip any of those. Do you really think someone thinks "oh, he'd be great for the job, but he didn't send me a thank you email after the interview, so I'm afraid we can't pick him."
That is very impressive. The door at the start is a nice touch, too.
Well, I already own all of them, and all the HD re-releases as well, so I'm not really bummed about missing out on this.
Well, it's my favourite game of all time. I never got into DX that much, for some reason. Thief doesn't offer you the same amount of choices and character development as DX, but it's unbelievably atmospheric and immersive; the levels (especially in Thief 2) are generally quite massive and open, so you can explore them…
To be fair, there is a difference between backwards compatibility (i.e. just popping in the games you own), and making you re-buy your old games.
So just to check, this is the same version that I've already bought and downloaded onto my PS3 and PSP? I won't have to buy it again?
Thief 2. If this E3 did anything, it was remind me that games were simply better 10-15 years ago.
The email always seems so ... fake. You're only sending it because you're told you're supposed to send it, and they see your email and know you just sent it because you're supposed to. They remember you. They took notes in the interview, remember? You don't need to remind them why you are a good candidate. They know…
Don't worry about it. Interviews are 90% BS. The point is, you want the job enough to come up with the BS, and as long as your BS includes specific points to the role and company, you should be fine.
If you are having an interview lunch type thing, and your interviewer offers/asks if you want wine, have a glass and make it last the entire dinner. Try to empty the glass just as you're about to leave. That way, they can't offer you more, a situation where either you decline, and they may insist, or you're going down…
Tell them about it, or if it's personal, say "I can't because of a medical condition/because I'm on antibiotics etc." It's also perfectly fine to say "I don't drink alcohol" if, well, you never drink alcohol.
Yeah, that's pretty much my profile. My name, my degree, my last job, and no photo.
But all the information I need is on your company website, possibly other internet sites, and the job description. If it hasn't been described to me already, I like to ask exactly what I would be likely to do day to day, and if appropriate how my job would evolve, but most of the time I just end up asking questions I…
And if I were to interview with you, and it went really well and I got an offer from you, I would decline it.
Interviews always seem horrifically fake and like they don't tell the company ANYTHING useful about you. But I guess they have to pick employees somehow.
You can always tell when someone loves what they do, and Miyamoto clearly loves videogames.
Yeah, but the point is, while many gamers got excited about the Wii and its possibilities, and were then sorely disappointed by the complete lack of core games and overwhelming amounts of waggling and minigame collections.
Yeah. Hence why I didn't say they wouldn't make good characters (which, actually, was what I initially wrote before thinking about it), just that Strife and Fury require less creativity.
So you've essentially played the intro section (which, admittedly, is not nearly as awesome as GoW's Hydra/GoW2's Colossus). But yeah, proper game starts pretty much there.