RedundantFunggus
RedundantFungus
RedundantFunggus

At least that wasn’t a non-crit OHKO.

1) Would make a sweet Halloween costume.

I’d kinda hoped there’d be one big event this cycle that changed the public events with some new missions. With little events like Festival of the Lost (meh, IMHO), secret missions, and some experimental events like sparrow racing. I didn’t expect a new public area before D2.

Dark Cloud may be the last straw for me to upgrade to a PS4 (when I have the bread).

To be fair, I believe it’s spelled mayne.

I feel the same about people who clap palm-to-palm.

Good thing I brought my Holy Hand Grenade of Antioch.

Watching that really makes me dislike the terrible radar, slow grenade release, and trigger delay in Destiny...

I was kind of hoping they were gonna drop a ship on him.

You mean the Sleeper Simulant?

Dark Cloud and Super Mario RPG references? Perfect.

Yo dawg, I heard you like knees...

And shotguns. And Stormtrance.

The difference being that there are multiple ways to tackle Dark Souls bosses and really only one way to beat each level like this.

“Go to Cargo Bay.”

“The Grey Demon was great. You could shoot him and shoot him, and he wouldn’t fall down. Not like...Carl...”

...the asshole twentysomething who snarks his way through every interaction.

So Bernie playing Larry David playing Bernie? Sounds familiar...

1. I do agree that not accounting for player momentum when throwing grenades and firing weapons with bullet travel times is frustratingly unintuitive. That and the inconsistency of “bouncy” grenades on various surfaces. The lag is also frustrating but a whole different sort of problem.