Realnoize42
Realnoize42
Realnoize42

I’m in the same boat here. It’s fun, but even having a Quest and a good enough gaming PC for VR, I’m still waiting for something that will make me want to play in VR more than on a traditional gaming setup.

Thing is, every time a company updates a a product with a new look, I’m super suspicious, as a redesigned logo or package is often the trojan horse used to reduce the size without people noticing too much. You know, divert the public attention somewhere else...
Whenever you see something like “New look, same great

I think it’s a little weird that Perfect Blue is in a “horror movie” list, as I think it’s more of a psychological thriller, but I guess it can send out similar vibes as a horror movie at some points with its unsettling scenes and soundtrack.

For me (and that’s me), I find these kind of email tactics f-ing creepy. I mean, I have the same reaction when I simply browse an online store and then a day or two later, getting an email from them saying something like “hey, we noticed you looked at item XYZ, but have you noticed item ABC in our store?”... This is

Yes, I too care about both. Although, ironically, I probably won’t buy it because game prices are just insane around where I live. But then again, I’m not like many people who will then use this as a stupid “well, I didn’t intend to buy anyway so no harm done” argument to justify piracy. I’m not going to play a

The PSP wants to be part of that conversation too.

Piracy has no proven negative (or consistent negative) effect on sales.

Me too. I’m all ok for older games and mostly stuff that you can’t legitimately buy anymore, but this is simply wrong. As a gamer, and even a passionate retro gamer using his fair share of emulators from time to time, this is... just wrong. I mean, how can you label yourself a gamer and not be ashamed of not

Now, there very well may come a point where there’s going to be so little performance difference between successive hardware that it won’t do that (I suppose there’s a compelling argument we’re approaching that point now)...

It also ignores most of the reasons those trends ended...

Yep. And Sony is not trying to bring their games to the masses. They’re trying to bring the masses into their walled-garden ecosystem in which they’ll be able to buy their games. This is different.

And you’re right. Music or movies aren’t requiring specific skills or practice. I might add it also doesn’t require the

But pushing high-budget blockbusters played traditionally while expounding upon the virtues of open, accessible, attainable gaming is some high-caliber bullshit.

Agreed. The problem we have nowadays is that a lot of people aren’t able to tell the difference between a thing they personally don’t like, and a thing that is just plain bad. Just because YOU don’t like something, doesn’t necessarily makes it universally bad.

Yup, that’s the whole point here. The whole reason most people go to GOG is for the no-DRM policy. Now, allowing games with DRM on their storefront mines their whole credibility. It kind of opens a door, and now we, as customers, aren’t so sure anymore that we can buy games on GOG with the confidence of not having to

Google explained to ZDNet that this was good for Stadia...

I’ve always been a big and avid videogames fan. I tried to play every game that interested me. I still fondly remember arcade days, the afternoons at Grampa’s house playing that Pong console, our first Atari 2600, and all the console I got (and bought) all those years since up to this day. I think I bought all of the

Yeah, I have a bunch of games on their service too. I just find it nice that a service like this exists. I’ve heard so many times people condoning piracy on the ground that “these can’t be legally bought anymore”, well... nope, they can.

I’m always thankful to GOG for bringing back classics in a legal, working way for current PCs. It’s amazing how many of these games are still enjoyable today (if you’re not allergic to “primitive” graphics). Sure, some of them have weird control schemes, or other quirks that we may not see in our modern games anymore.

That’s the problem I have with VR right now. PSVR being the worst of the bunch on that aspect, but even on my Oculus Quest, which has better resolution, it still look like you’re gaming at less than a ft. from a 720p TV. Sure, the depth and spacial effect is nice, but... Holy antialiased low-res output, Batman!....

Well, someone could argue that a lossless file isn’t the same as a lossy one, so I kinda get the idea behind this, and as an amateur audiophile, I also kind of understand, but still, given that the master they all come from is usually pretty much the same, it’s all “perceived” value in our heads, without being worth