Realnoize42
Realnoize42
Realnoize42

It also ignores most of the reasons those trends ended...

Yep. And Sony is not trying to bring their games to the masses. They’re trying to bring the masses into their walled-garden ecosystem in which they’ll be able to buy their games. This is different.

And you’re right. Music or movies aren’t requiring specific skills or practice. I might add it also doesn’t require the

But pushing high-budget blockbusters played traditionally while expounding upon the virtues of open, accessible, attainable gaming is some high-caliber bullshit.

Agreed. The problem we have nowadays is that a lot of people aren’t able to tell the difference between a thing they personally don’t like, and a thing that is just plain bad. Just because YOU don’t like something, doesn’t necessarily makes it universally bad.

Yup, that’s the whole point here. The whole reason most people go to GOG is for the no-DRM policy. Now, allowing games with DRM on their storefront mines their whole credibility. It kind of opens a door, and now we, as customers, aren’t so sure anymore that we can buy games on GOG with the confidence of not having to

The potential is endless. The only limitations are imagination and good writing.

Google explained to ZDNet that this was good for Stadia...

I’ve always been a big and avid videogames fan. I tried to play every game that interested me. I still fondly remember arcade days, the afternoons at Grampa’s house playing that Pong console, our first Atari 2600, and all the console I got (and bought) all those years since up to this day. I think I bought all of the

Yeah, I have a bunch of games on their service too. I just find it nice that a service like this exists. I’ve heard so many times people condoning piracy on the ground that “these can’t be legally bought anymore”, well... nope, they can.

I’m always thankful to GOG for bringing back classics in a legal, working way for current PCs. It’s amazing how many of these games are still enjoyable today (if you’re not allergic to “primitive” graphics). Sure, some of them have weird control schemes, or other quirks that we may not see in our modern games anymore.

That’s the problem I have with VR right now. PSVR being the worst of the bunch on that aspect, but even on my Oculus Quest, which has better resolution, it still look like you’re gaming at less than a ft. from a 720p TV. Sure, the depth and spacial effect is nice, but... Holy antialiased low-res output, Batman!....

Well, someone could argue that a lossless file isn’t the same as a lossy one, so I kinda get the idea behind this, and as an amateur audiophile, I also kind of understand, but still, given that the master they all come from is usually pretty much the same, it’s all “perceived” value in our heads, without being worth

Sony’s direct competitor is offering this same service for free.

Modern-day capitalism is trying to figure out just how far you can go with prices JUST before it starts angering most consumers, and then set for that.

This. This. x1000 this.

The problem is that it’s only in the f-ing console gaming world that fans are actually ok with this, and even defending this. I’ve actually never understood that.

Yep. And like I mentioned in another post, this is typical behavior in any industry. when you have something to gain, you’re willing to invest in consumer-friendly policies, because ultimately, it’ll bring you more customers and thus more money. But once you’ve become the leader in a definite market, these policies

It’s exactly because Sony is thinking people will just shut up and pay up, just like Nintendo. Maybe some Nintendo fans put up with it for nostalgia reason, but in Sony’s case, they just have too big a share of the market that they can be confident about people not jumping ship. They just know you’re not going to go

The truth is that generally, those who lead by a fair margin always start seeing customer service and any consumer-friendly initiative as an expense in their books, because they don’t have a lot to win in it (as they’re already market leaders).

Well, my comparison was more of an overall one, not necessarily focused on story or themes discussed in a game or movie. I agree with your point though. But the trend with many of those AAA games is to not necessarily change a winning formula, as like I mentioned, those games usually represents millions of dollars of