Realnoize42
Realnoize42
Realnoize42

Exactly. People who say this usually means:
I don’t want to be confronted, ever, by anything that challenges my narrow-minded views of the world. I want to still be able to say that everything I don’t agree with just doesn’t exist.

The problem I see with most official retro gaming devices, aside maybe from the official NES and SNES minis, is that I rarely see the actual LOVE towards the games that they showcase. First, and the most basic thing they need to get right is having the games run as well as they did back then. Granted, it’s hard to get

Down the toilet. That’s what happened.

Back then, we were “more or less” on par with US value. Like, not exactly the same but close enough to not make that big of a difference.

I get what you’re saying. My typical usage is somewhat opposite of yours. lol! So yes, this would vary from person to person.

It was 600 back then in Canada. If it’s 600 US now, it’ll be about 800 in Canada (+ sales taxes that will round it up to about 900), which is more than what 600 (2006)+ inflation is. Besides, very few people have their salaries annually adjusted to inflation.

Even factoring inflation in, it’s still higher. And most people don’t get their salaries adjusted according to inflation, btw. And even if it was some sort of trojan horse for the Blu-ray platform, fact remains that it didn’t sell well until Sony dropped its price because people didn’t buy it much at $600. And even IF

I had similar thoughts as well. I mean, a lot of people out there lost jobs, or had diminishing revenues as of late. To launch something that, rumors are saying, could be sold for as high as $600 US, might not be the recipe for commercial success. At least, not right away.

I’m with you on that. Part of what made Rogue Legacy a hit with me, was its retro-inspired art. Sure, the gameplay is what makes it shine, but changing the generic pixel art style to generic cartoon art style is not really an improvement in my opinion. First one fuels a nostalgia trip, the other feels like it has only

It’s the branding equivalent of stars that are famous for being famous.
There’s nothing special about it other than the fact that many people think there is. It’s the ultimate manifestation of stupid consumerism and branding, elevated to the rank of religion.

It really depends on your play style, I’d say. Six months is fair if you start as soon as it gets on the service, and if you play a couple of hours per week, I guess. But for some people, including me, I may play a game for some time and then leave it for playing something else because I simply feel like it, and then g

Whenever a link points me to an article like that, it usually is some sort of stupid clickbait content worth zero sh!t hinting at some good content eventually coming on the “next slide” (hint: there never is), as an excuse to shovel more ads down your eyeballs.

The problem I have with such services, is that contrary to movies, games are requiring commitment. As in, time. A movie on Netflix is watched in two hours or about. You can binge-watch most series on Netflix (as Netflix usually cancels all of their series after anything between 1 to 3 seasons, most can be easily

TBH Origin isn’t that bad, it downloads games, launches them, and then gets out the way.

I recently bought an Asus ROIG Strix Flare with Cherry MX brown keys and I love it. It’s my first mechanical keyboard and I love the feeling.

While I’m usually the one saying that you need to vote for those you think are representing your ideology the best, in a situation like this, not only I can perfectly understand NOT voting for a third party candidate, but I’d highly encourage not to.

Or even just the ability to download and play it on my Xbox One via backwards compatibility.

I usually think I’ve got a relatively ok connection, nothing extravagant but it’s ok, but whenever I see file size like these for games, let alone for PATCHES, this is just more arguments in favor of just not caring anymore and go full retro gaming. I mean, there’s a backlog so big of games I haven’t played over the

The common line that people say is that HR exists to protect the company, not the employees, which is true enough.(Tangent: It always seems to me as if this is said as if it is some profound piece of wisdom that most people are unaware of when at this point I don’t think that’s really true, but enough about that).

Publishers are the only ones who benefit, and this isn’t new! It’s more or less industry standard. Physical distribution has these cuts as well!

Truth is, I was a big fan of the first game, and was completely hyped about the sequel, reading the developer’s blog relatively regularly, etc... But the Apple exclusivity thing made the game completely drop off my radar to the point I completely forgot it actually existed.

Glad that this site reminded me about it.