Realnoize42
Realnoize42
Realnoize42

I’ve been looking at laptops recently, and I can’t help but be floored at how an average gaming laptop costs more these days than what I paid for my 5 year-old one at the time. 5 years ago, I paid about $1400 for a brand new Eurocom laptop with a 970M in it, which can still run everything I throw at it (adjusting some

In Canada, it costs anywhere between 50 and 100$ per month for capped monthly bandwidth. Canada is widely known in the world as being one of the worst place ever for mobile plans. Personnaly, I pay about 50$ with a 3GB data cap and in my region, and that was one of the best deal when I got it, if you can believe that.

Thing is, I’m not. Which surprises me as well. And I’m usually the one that immediately lose interest as soon as the word “mobile” is mentionned with “gaming” in the same sentence.

This might be surprising, but I’ve been playing a lot of Asphalt 9 on Switch (I think it’s on other platforms as well). Being a free to play game, it obviously tries to monetize everything in there, but I’ve been playing it since last October and I haven’t put a cent in it and I think it is still enjoyable. The racing

Somehow, I think buffering has been so efficient in general since some time already, that people don’t realize anymore that most streams aren’t “live”. There can’t be any buffer with game streaming. Any tidbit of anything interfering with your data transfer will affect the stream. I don’t get why people, all of a

Except that depending where you live in the world, having the kind of unlimited monthly bandwidth this would require would set you back a couple of hundreds per month in a mobile plan...so it’s all relative. I definitely don’t see this making any monetary sense where I live, as far as “gaming on the go” is concerned.

It’s actually the reason why I didn’t buy a Switch Lite recently. I have the original, and would’ve liked a slightly smaller form factor (along with a real D-pad) and leave the original Switch at home for the kids (I game mainly on the train ride to/from work). But then again, if I make the Lite my main system

Nice to see new games added, but damn this is underwhelming.

We’ve spent the last several decades paying for cable television that generally had even more ads than the over-the-air channels.

After connecting to the web and trudging through the system’s somewhat clunky interface...

Origin is so bad. I don’t even install it anymore as it’s completely useless. I only bought one game on it, on sale for dirt cheap at GMG, and all other games I got for it were part of a humble bundle or free ones they gave at some point. But their stupidest feature is an offline mode you need to be online to

Yup. Nothing more to add. I went through the exact same thoughts while reading it.

Or there are just plain bad apps. Just the other day, I had to uninstall the Cnet app, because it litterally downloaded over 350mb in less than 20min... this is a f-ing tech news reader for f sake! I didn’t watch any video in it (the auto-play video option was disabled), I’m just reading text articles. I have 3gb per

All save files on the system will have to share the same island. You can’t have multiple users with their “own” island on a single system. Nintendo said all users will have to share the same island. One island per system. So even if we can access a save file from a different user, this would still be useless.

I have that book too. It’s an awesome piece, full of history bits and words from those who were there in the days. And I like that the book is mostly focused on the artists that were too often uncreditted for all these gorgeous cover art pieces, which were often as important as the games themselves as these were the

On Gamecube, that was a choice. Everyone could have their own town provided they had theior own memory card. It was a town per memory card. Which made it manageable if you have kids (or adults) who all want to have their own town.

I bought one of those third-party joy-con with a proper d-pad (made by Hori). Only usable in portable mode, but given that I play it portable 90% of the time, it actually gives me a true d-pad for games that play better on one. I really like playing retro games (NES, SNES, Sega genesis collection, etc...) on the

Mmmm.... not sure about that. Nintendo expressly mentionned one island “per system”. And they said AC won’t be compatible with cloud backups (WTF, Nintendo????) as to avoid manipulation / cheating. So my guess would be that saves won’t be stored on the SD cards but on the internal Switch memory, for the same reasons.

What’s a Vita?

Well, the Gamecube game had a “one island per memory card” rule. So everyone could get their memory card and have their own village and visit each other. Which was nice as everyone could do as they please on their own turf. If someone felt like digging holes everywhere, or cutting down all trees, well, go ahead and do