Realnoize42
Realnoize42
Realnoize42

I think it depends on how you look at it. Even on headsets with a resolution like the Rift S, Quest & Go, resolution is not enough for me to say that this is “great”. It’s fun, and the feeling of depth and size is impressive, but that’s all. While the screen size for watching movies looks like a 50' screen, it still

As Goerge Carlin said : “A flag is a symbol, and I leave the symbols, to the symbol-minded”. 

My problem these days is kind of the opposite. At least with my son. He kind of started living only to either play games, or watch people play games on Youtube. Or at least it feels this way to me. Whenever he has some time, he spends it playing or watching. If he has 5 min before leaving for school, he’ll take it to

We’re already at a point where the preservation of anything, at least in terms of movies, is becoming practically impossible. There are movies that are done nowadays that once outside of the theatre run, aren’t going anywhere. They’re not picked up by streaming services, and have no plans whatsoever to get any form of

Exactly. It is really liberating. As we got older, our life experiences probably gave us other fields of interest as well. As an example, I always liked photography, but it’s only since maybe 10 years or so that I’ve been more serious about it. I also developped an interest in actually “listening” to music instead of

What’s cool with my kids, is that they are familiar with being able to play games on a multitude of different devices. They have access to all current consoles, PC, and android stuff from tablets and phones. Gaming, to them, is not something “special”. It’s not something “new”. It’s not labelled as something only

You kind of summed up what I was saying, but in a much more elegant way. lol! But yeah, it’s the same thing with me. With books. Movies. Music. And games. I never limit myself to looking only at what’s new when I’m searching for something. I recently stumbled upon albums by bands I never heard of before (despite said

The thing I realized at some point, is that even if you love videogames since the pong era (like me), even if you practically owned every console that were released since then (at one point or another in your life), you just need to come to peace with the idea that you won’t be ever able to play everything you think

The original was a much better game than its sequel. I’m really glad this is coming to the Switch, as this is an awesome game to play on the go. :)

Well, some games you described, I think they fall into the “Michael Bay videogame equivalent” category. And like I said, there’s nothing wrong with those as this doesn’t prevent them to be fun. It’s just that to me, many of these games make me feel like “been there, done that already”. They are all, more or less,

Personnaly, in a day and age where I think most imagination, innovation and good storytelling happens in the indie game circles, I feel like big studios are not making games for me anymore. Well, there are some exceptions, of course, but I fail to see the point in creating more realistic graphics beyond what we can

Not yet. I keep reminding myself that I need to do that at some point in the future. I’ll play it eventually. But overall, there are exceptions, I agree. But to me, this is like when we say movies based on video games almost always end up being bad. It’s a general trend. And it doesn’t imply that an exception to the

Well, haven’t thought of this when I wrote it, but yeah, I agree with you. When voice feels like an instrument that is part of the song, then it’s generally fine. But most music with lyrical content in them often put the voice upfront and center in the mix, and it sounds like vocals are added on top of the music, to

I liked that game, and I liked the fact that the music was a change of pace from generic JRPG type music. Although having vocals in a battle music (even just for boss battles) is a BAD IDEA. Even if I like metal in general, and Ian Gillan too, this was just a bad idea.

There was also another game I played some time ago

Yeah, I kind of share the same thoughts. And I think this has a lot to do with the fact that during those days, game development budgets were still manageable for most developpers and publishers to allow them to take some risks, and publish many games in a year. Also, technical capabilities being more limited,

Most FPS bore me too, aside from maybe a couple that I think are worth it. I loved Immortal Redneck, for its merging of Rogue-like aspects and FPS. That was pretty interesting and kept me playing for a while. I generally tend to prefer the more “old-school” ones, and this one felt like it. I also like the Borderlands

Many of us are getting old. Let’s not hide from that fact lol! Personnaly, I assume it completely. Most of today’s games aren’t made for me anymore. The Switch is the platform I play the most on (aside from PC), and most of what suits me belongs in the indie game category. Some AAA titles here and there, but overall,

I don’t think people are mad at Telltale games continuing to exist (at least some of them). I think people have more issues against digging the brand name out of its grave and slapping it on new products that obviously weren’t made by anyone from Telltale.

Something I noticed too, mostly evident in social media, is that people seem to seek some form of “validation” from their peers. Everyone want to be that person who has some influence, who is popular or known in some circles for whatever reason. People seek recognition or acceptance. Which isn’t new, we can track this

Even though I’m against these kind of things when systems are still supported by their parent companies, I can understand people wanting to continue using their devices and expand their lifespan when said parent company isn’t doing sh!t about it anymore.