Papa_Smurficus
Papa_Smurficus
Papa_Smurficus

But like what was mentioned before, it's the difference in quality the game has that set itself apart. You're trying to say that because it was a tie-in, people today wouldn't even bat an eye at it. This isn't because it has names from a show on it, it's because for a long time we haven't had real quality tie-ins so

Well sort of, being a Playstation collector myself, when I picked up the JP Standard and International, I fully expected International to be in Japanese, NOPE, The only menu in the whole game that is in Japanese is the very first main menu, EVERYTHING after that is in English, including the subs, it might as well be

The International Version of X never had Japanese with English Text. Ironically it was the other way around. The only version of FFX that had Japanese Audio was the Japanese Standard release, everything else was in English.

Oh it's better, lol I loved the Original, and when I saw this when Greenlight first started, I thought "Oregon Trial set to Zombies? How could it get better?" and it certainly did NOT disappoint.

Origin doesn't have fanboys so much as it has people who are sick and tired of seeing people hate EA, so instead of just not looking in comments sections (because let's be real frank here, Welcome to the Internet, people hate EA), they decide that they are going to either troll people who do hate them, or they are

To be fair, as much as everyone had distaste for the 2008 Turok, It has hands down, the best bow mechanics I've ever played, that and the knife kills were the only thing that kept me in the game.

This is pretty much spot on. Like I mentioned in another comment as soon as I saw the size of the lots, I said to myself "They are going to sell us larger city spaces". But you hit the nail on the head, the real reason is to make sure the only extra content we get, we have to pay for, and it's rather sad. It's also

I don't have a 3DS or Vita =/, This was something that kinda bummed me out was that all TB stuff is handheld only, I guess it's not really going to change but I miss the bigger budget Turn Based RPGs, Ni No Kuni really was a breath of fresh air recently.

There was a definite feel of network lag as Buildings were crumbling in Vanilla Bad Company 2, however in Vietnam, there was no lag because destruction wasn't in there to the degree it was in Vanilla.

Considering it was picked up by Deep Silver, who are notorious for picking up IP's and rushing them out the door, I wouldn't be surprised if Volition even had a chance to try and change anything from SR3.

Likewise, sadly I've pretty much given up on the genre, because the genre has given up on me.

Maxis is owned by EA, Which means, EA IS Maxis now, there's a reason this shit didn't happen with THQ or the devs it published for, or hell even Activision, and somehow all of the devs EA own all have followed down the same path, I wonder if it's BECAUSE THEY ARE WHOLLY OWNED BY ELECTRONIC ARTS.

"Want bigger Cities? Wait for the "EXPANSION" pack" (ba dun tss)

You know, as soon as I saw what they were doing with Simcity, and saw that they JUST COULDN'T put it offline, my bullshit meter went way the hell off.

The thing is, it's the internet, more to the point, the "open" internet.

Not that I think you're expectations are wrong, but you have to realize that even something as simplistic as Super Meat Boy, took a ridiculous amount of work to make happen, and it's not easy work, the best indie games shine for a reason, because they took a lot of hard, dedicated hard work, it might seem simple, but

Well it depends on the market.

Not always, and I used animatronics really as a placeholder for puppets, guys in suits, and other real life applications over CGI. Ever seen Pan's Labyrinth? No matter how awesome CGI gets, it will never look as good as the Puppeteering in Pan's Labyrinth. The reason the Xenomorph was, and still is so scary in Aliens,

Considering that FUNimation's in-house actors are located in and around flower mound and Gearbox is in Plano (they aren't that far apart), it's a win-win for the voice actors looking for work.

This was pretty much my reaction.