Papa_Smurficus
Papa_Smurficus
Papa_Smurficus

TF2 also didn't start out free to play and is good because, again, was developed from the beginning to be really good. Same thing with League of Legends, it's the most successful game in the MOBA genre because the developers wanted to make something better and easier then DotA, and they did.

Most people who I know didn't just hate Final Fantasy 13, it was a whole range of negative emotions, but they sure as hell didn't come back, lol they stopped playing Final Fantasy altogether and moved on to better franchises because it was the straw that broke the camels back. So yea it's died down, but most people

That was also right around the time C.H. Greenblat left (or was going to work with) Cartoon Network on Chowder, when he left, they lost most of their charm and their best writing.

The difference here is he's not denying the sale at all, he's simply letting them know whats up, because like he mentioned, most of them don't have any clue and are just doing it to get there child to be quiet, and like he said, the only time they ever didn't buy it was when they made that distinction themselves,

With Melody of Life playing in the background, which perfectly set up the scene, man. Still to this day, of all the Final Fantasies, and hell among most all games I've ever played, Final Fantasy IX's ending was absolutely perfect. Like OmegaVader said, IX is easily the most under appreciated and underrated Final

The thing is though, knowing how Randy acts, he probably had faith in and expected Timegate to come through because they were a developer who had shipped a shooter in the last 5 year let alone a decade (unlike 3D Realms) AND it had moderate success, so Randy probably thought it was a good opportunity and they were so

As much as I loved Rage, I'm conflicted on whether or not I liked that. On the one hand, it makes the characters "feel" more real, because they are actually reacting to what you're shooting, this is only magnified by how the guns made you feel like there was a punch behind the bullet/bolt/etc. But on the other hand,

While I don't agree with what he said about the game, or games he doesn't like in general. I think he and Rampart made a good point. Just because that's where the money's at doesn't mean that's only where you go. Gaming culture is now something that is largely accepted as a medium, and we actually have an "old"

"There is no buyer on earth who would pay even a fraction of that price for a gigantic grab bag of old video games."

Short of a few problems it was actually a pretty enjoyable game, I didn't have the want to go back and replay it, and there's one part in a vault towards the end where I was literally, lost beyond aggravation, but then again, I can see how Fallout purists would completely burn it at the stake, it looked different, was

Except you know, they are about 1 in a million and had actual direction and development behind them that wasn't 100% all about making money.

Uhh, the only one of these that's in Japanese is the Die Hard Cover, the rest are Chinese bootlegs, for a number of obvious reasons. While Kanji is used between both languages, I've never seen a Japanese movie cover come "18 in 1" nor have I ever seen them with these hilarious photoshop bombs.

Because generally you aren't getting the full game experience or a decent one at that, at least that's the mindset.

And I whole-heartidly agree. I'm a pretty casual fighting game fan, but I do LOVE to play them, so when the entire focus is multiplayer, I'm out because I get much more satisfaction from the unlockables and going through it because I love the game. I also think the Soul Calibur 2 reference is perfect because I can't

"It's that sort of personal greed that gives rise to sweat shops, Foxconns, and other products made through deplorable means."

They are going to cut out the middle man, but they aren't going to cut the price. It may go on "sale" quicker, but Steam is already digital only, and we have full releases at 59.99, the only difference is now you can't trade it in and the Publisher's make more money back, why would they drop the price when they know

"I've heard it works very well"

Gamecock were the original publisher to games like

But see Publisher's don't think that way, and neither do their investors, all they care about is the dollar, and if they can't make it, then to hell with the games, finished or not (if you haven't read the story on the fall of the indie publisher "Gamecock" and what happened to the games they had after there licenses

Um, Please explain RE6 and DMC and how they relate to your argument, and hell what is Dark Souls 2 even doing there? Both DMC and RE6 have long established fanbases. I'm all for trying to get more people to play, but selling your pride, artistic merit and pissing in your LONG ESTABLISHED FANBASES cheerio's is not one