ObliqueZombie
ObliqueZombie
ObliqueZombie

Holy shit, that last one! So much editing it hardly represented the original—in a good way!

I had something similar, only in swapped positions. In Vainglory of all things! It felt soooo good to win when our core had less than 3% health

I was about to post on this dickwad, but ya beat me to it. What an absolute asshole.

What about inside Ebrietas’s area, with the spider corpse that is probably Rom? Where you can resurrect the Vileblood queen?

Or that goddamn $50 season pass bullshit. All for DLC, I am, but some maps shouldn’t be the same price as the gooddamn game!

As an utterly massive Star Wars fan, I am excited. This trailer was awesome.

It’s no different than other anime voices

Summary: "Fans are whining, anime dubs aren't that great"

I’m not presenting them as facts, so much so as a comparison to the US. Japan likes our culture in a broader sense and in many facets, while we just have fanbases in small pockets. My point was that, given the climate, of America, there is a chance of Yokai Watch either bombing, or changing itself completely. It will

Persona and Yakuza, for one. Understand, like this article, I’m comparing this to Pokemon—will it catch on LIKE Pokemon, or be seen as a clone and nothing more? Persona and Yakuza may have rabid followings, and they be vocal, but their sales aren’t anything to notice compared to their Japanese cousins Metal Gear,

Right, my point is that in America, games so heavily dependent on other cultures don’t do too well. In Japan, however and stereotypically, entertainment with Western twists or from the West are usually considered interesting and cool—i mean, look at so many of the popular bands there. Many of their songs are entirely

Right, based on it, but not explicitly tied to it. Samurais drive people wild, doesn’t mean Yokai or tea ceremonies will. Pokemon DEFINITELY had monster based on yokai themselves, but none are the wiser and, frankly, don’t care (based on my friends who still play)

I worry about the success, too. People in America can be open to new games, but ones based almost entirely on a different culture can do... Okay at best. Persona 4 (and Persona in general) may do “well” in the states, but the sales aren’t stellar and I know a TON of people who haven’t and won’t play it. To quote, it’s

Holy SHIT this fucking trap got me, too! Dodged once, I savored my tiny victory, and BAM! It comes back to hit me in the ass.

I thought it was made to make the console more appealing?

True, I’ve read a story or two of Microsoft saving some titles. Hopefully it’ll be timed exclusive, or at least I’ll get the chance to play it on a friend’s Xbox.

Not in a bad way, I was just saying that it seems weird that such a friendly, innocent game with a disabled protagonist is exclusive to any one console. It’s not like a game like this has been made before, so it just felt weird, yeesh.

It seems... Odd that it’s exclusive to Microsoft. It’s sending a cool message with a disabled protagonist, yet it’s weirdly... I don’t know, monetized?

Yeah, I’d say it got “easier” do your history with Souls. You know when to counter, you know their tricks, when know when/what/how to level up, etc. If one hasn’t beaten a/played a Souls game before, it’ll still be hard.

It’s like when people cry that a story isn’t original. I mean, is any story if it involves a hero and a villain? No, definitely not, but the characters and plot and themes and narrative arc and pacing is different. Sometime, it’s not even about the story, but how it’s told—think Kingdom Hearts. It’s a lot like poetry