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    NuclearFej
    Fej
    NuclearFej

    This was bound to happen eventually. LTE has better real-world performance, so naturally, every carrier wants to be able to boast those high speeds.

    There's very little 3rd party support. When I said they abandoned the hardcore gamer for the Wii market, I meant that they never gave any publishers any incentive to make their games Wii compatible, (seeing as it is a bigger job, then, say, a 360 to PS3 port), and so the hardcore buyers dwindled, and there was less

    As people have said before - there are some games in which there will always be grinding, because it extends the amount of time the player plays the game, and thus the player feels that he/she got more bang for his/her buck.

    Japan, as long as you're playing RPGs and you count the time you spent grinding.

    Having the stats would be great! That'd be awesome. And yeah, seeing all the details about revives, capturing, how many people you gave ammo to, how many tanks you blew up. That would be fun to look at.

    "It's the 3rd parties that have changed into robotic shovelware churning jerks.

    "That didn't hold Nintendo bac."

    Battlefield: Bad Company 2. PC version. Fun game. Love it. Plenty of stuff to do! (No, this isn't about Battlefield vs. CoD. Take that stuff somewhere else.)

    Gameplay is not the only thing games can deliver. They can deliver story, well, and in their own way.

    "But now, just as how the modern world has forgotten the value of a phone call now you no longer have to carry the coal from the bottom of the garden, multiplayer gaming..."

    Yes, on PC you get to see your K/D ratio. I'm saying it doesn't need to be there.

    Thanks!

    If you'd like to know? Do some quick mental math, just divide your number of kills by your number of deaths. You don't need it laid out in front of you - that encourages people to go for kills instead of helping the team.

    No. No no no no no.

    We're working on mobile commenting, hang in there, we'll have it soon.

    "Thing is, video games aren't at all like burgers. Burgers, regardless of who made them, are still basically the same product, differentiated by minor permutations of the recipe."

    The problem is that EA broke the rules, not Valve. EA had it coming to them, and they knew it. There's a reason why Valve makes everyone sell DLC through their channels - not just for money, but because having everything in one place makes the service simpler to use. Also, their patcher is kickass.

    Yeah. Too much white space, too. It just doesn't look good.

    I second that.

    The reason why we don't support (this) competition? It's simple. The competition just isn't as good, and it's clear why.