NineDotsGBV
NineDotsGBV
NineDotsGBV

It is true that we are fighting an uphill battle, but it's a challenge we are willing to try. User acquisition is no easy task and we're not underestimating the amount of work necessary in building a community around our game. However, we wouldn't be the first nor the last to successfully populate our servers even

While it is true that we did opt for a more detailed artistic direction, the current textures are not final and do provide a more "cluttered" look than what we intend to have as a final product.

It won't be F2P! We considered the business model of free2play but we opted for something with a low upfront cost to filter the userbase a little. We'd rather have less players but more engaged than having the often vitriolic communities of Free2Play. We will have some microtransactions and DLC though, but nothing

Nope, certainly not French. (French is my native language). On wikipedia, it says it's an archaic expression that mixed Spanish words and English syntax.

Nope, certainly not French. (French is my native language). On wikipedia, it says it's an archaic expression that mixed Spanish words and English syntax.