NicholasPayne
Nicholas Payne
NicholasPayne

You can leave that platform. The front wall of the elevator shaft has a flat surface that youll do a lightsaber descent on if you jump against it, and you can just resummon the elevator from the bottom. You dont need the ascender upgrade, that path dead ends anyways, its the same route back.

Just turn off RT. That’s an RT crash.

I gave extremely specific answers, and your response was literally “Nuh-uh. You’re wrong.” when your only claim in the first place is that the games listed were good PC versions at launch, without specifying at all how. That’s not a counter, that’s just... saying you’re wrong. And then you have the nerve to get all

The one additional thing I’ll say is talk to every NPC you see, and in general, NPC rumors will be completable when they give them to you, so feel free to track those down as you acquire them.

There are! Extensively! It’s one of the things the Jedi games do best. Completely unexplored areas get a yellow box around them, traversal objects you can’t access yet are red, and ones that you now can but haven’t yet are bright green. Extremely handy. The only part that remains annoying is when you return to a

Honestly the number 1 way to play is to follow your whimsy, but as someone who has already 100% and NG+’d this game (leave me alone) I would say the next best thing is to rush the ascension cable upgrade. Which takes quite a bit of main story progress, and by all means take some smaller detours along the way, but the

...Naaaah. This is survivorship bias, combined with remembering the game as it ended up rather than as it launched. PC Skyrim was an even bigger mess than the console versions when it launched. The UI was famously barely functional with KB+M. Same with Fallout 3, that game was a crashfest on launch on PC.

Even getting

You’re not wrong. Although the ones who didn’t immediately wash out tended to have at least some creative vision worth a damn, at least in my experience.

See, I would argue you can see exactly where Obsidian’s reach exceeded their grasp, and where incomplete ideas and a lack of technical polish got in the way of their vision. With Redfall... it’s like, we aspired to mediocrity, and didn’t quite hit it? You know what I mean? Like you can see pieces, but really nothing

Seems to be implying that Redfall’s, erm, “creative direction” was entirely internally motivated. Nobody told them to make a co-op looter shooter, they just wanted to try to flex themselves creatively.

Which is very plausible! A lot of bad games that people wanna pin on clueless executives were actually just creative

Uhh... no. There’s no microwave involved. The raw materials are cooked and placed in warming bins with a ~15 minute turnover, then everything is assembled on demand. For lower volume items (think Filet-o-Fish not during Lent), it’s cooked, assembled, and bagged on demand.

Yeah I mean... just respect the family. That’s all it takes, folks. Run it past them, or scrub the details sufficiently as to not be directly recognizable. The “Square says we can’t talk to you” feels a bit bullshit. Yeah they own the IP, but I strongly doubt their contract includes ‘you literally can’t talk about the

Sure, but plenty of things they have gotten very right in the past are also wrong here. Just basic, basic stuff that is usually done at a high level from them feels like baby’s first demo project in Redfall. Can’t wrap my head around it.

Uh, I do not. I do have some clips of the last minute of each of those kills, although those may not help a ton considering the last minute is generally after the gank part is over and it’s just a straight duel. In general, patience is key. For individual battles, just study the opponents moves. Crossguard’s increased

It is genuinely baffling how terrible the default controller response is. Did the same thing, first set it to High, which confusingly adds a bigger dead zone, followed by this insanely aggressive acceleration curve. Figured out to get instant response, you set response... to low. And then up the sensitivity to

It’s an unfinished concept piece, a pitch project that somehow made its way to retail.

For what it’s worth, the answer to both of their instakills is “double jump and air dash.”  And if you can’t do that yet... come back when you can lol

Just popped Blood Sweat and Tears for finishing all the force tears in the game (I played on Master) and this one was definitely up there! It had the benefit of giving me a good chuckle, at least. Whereas the other legendary beast gankfest tears were mostly just like oh, cmon.

Sounds like you’ve got a problem, bud.

The error you’re making is that I’m not “blaming” anything. I am, once again, just explaining the laws of physics to you. Calories are a measure of the energy contained in food. Your body requires energy to operate. Even if you’re nigh-sedentary, you have a BMR. If you take in less calories than your body uses in a