NicholasPayne
Nicholas Payne
NicholasPayne

Having played a fair bit of this game last night, I’m pretty baffled by the comparisons used in this article. It’s got some *guy who has only read one book* “this is exactly like the one book I’ve read” energy. It’s not a soulslike. It’s not a character action game. If anything it’s closer to like... a 3D Ori. Its a

It has neither of these things.

It’s neither of these things. It’s a fairly chill adventure game with parry based combat. That’s about it.

Fallen Order was pretty indisputably a Metroidvania, so... I... think he does?

While players have become used to that requirement for online multiplayer games, it still remains rare for single-player ones.

For the people who are super into this, I hope uh... I hope this serves as more of an alternative than an appetizer if you catch my drift.

Funnily enough, I would say I don’t even enjoy mid-level play in Civ. I get whooped by like, the 3rd difficulty tier out of the 40 there are, largely because militaries are mostly an inconvenience I have to occasionally interact with to deal with barbarians or a neighbor getting frisky to me.

And for me, I also enjoy

Lmao did you reply this and then dismiss my reply? Incredible.

The purpose of the bodycam isn’t accountability, it’s accountability theater. It’s a pacifier, and one proven to be wildly ineffective at that. Maybe there’s an interesting angle in the fantasy of ‘what if the limited restraints we employ on the lawless occupying armies in control of most American cities were actually

There’s a world where rendering something like this through the most gut-churningly familiar lens possible is a powerful creative choice and not just an aesthetic flex and shock value. Based on what they’ve said so far. it doesn’t sound like these dudes are anywhere close to the people to be achieving the former,

Well, we’re getting pretty in the weeds at this point and more than a little philosophical, but I wouldn’t say just because it has a semantic understanding that it can reason about it or have, like, a moral valence about the info. It’s certainly more than just syntactic matching, as it’s not going to tell you to put 2

Yeah we’re saying the same thing. Knowing what recipes for napalm look like semantically is the same thing as being able to dynamically pattern match for completing the sentence “a recipe for napalm is ______”. It doesn’t understand content, only form, and as you note when you abstract that form a bit, because content

That’s a pretty confident assertion for how misleading it is. The popular LLM’s right now have not been web-connected until very recently with specific experimental plugins. They’re just static models with very, very large existing training sets. The ChatGPT everyone’s talked to can’t look anything up, it can only

I definitely do associate that way over-contrasty look with the original art, so I agree there’s some nostalgia there, but the actual art feels so much... friendlier? The blown out scans read so harshly compared to the softness of the actual original art. Shame better quality versions weren’t circulating in the west

Yeah, I smile from a distance at Stardew news and think “that’s really nice for them, I hope they enjoy that” while I sit here with my fingers and toes crossed that the AWL remake doesn’t suck horribly.

Lag switching hasn’t been a prominent issue in a fair bit. There’s other, new obnoxious forms of cheating and network manipulation instead!

Nobody is stopping you from finishing the campaign and putting the game down.

Pretty much every improvement in haptics has been a more or less linear improvement in experience for me, so... me? The adaptive triggers on the Dualsense can be extremely cool situationally, but honestly the dramatically higher definition haptics are the bigger game changer. Coarser haptics can only be used sparingly

Right, the point was that Mirror’s Edge was among the first major titles to do actual physically simulated GI, rather than all the techniques you’re describing to fake the appearance of GI. There was a GDC talk about it in 2010 that you should watch if you’re interested in this kind of thing. UE has it’s own GI

It’s less that and more that Mirror’s Edge basically already launched with RT. Sounds ridiculous, but it was one of the first games to take a real stab at global illumination (baked, obviously). Since the vast majority of scenes are static, and every level takes place at a fixed time of day with majority natural