NexusSIX
NexusSIX
NexusSIX

@MC Double Def DP: What did you find wrong with VC2? I enjoyed it immensely. I'm sorta juggling between it & Yggdra Union when I commute to and from work right now.

@Steezy McFresh: hehe yeah. I thought it looked awkwardly perverted the first time I saw it. But then again, so far it's looking like a sexy machine. So fondling might be expected.

I don't know the rules of cross gaming website posting, but Uncharted NGP gameplay here:

@DJ-Pie-Safety: so far, me too. A month after 3DS comes out, I will pretty much know which one I am getting.

@Afrit: woah! that game at :48 is a cool way to use the back touchpad!

@Schlofendein: I agree on the $60 thing. Even moreso, if it's going to be digital.

@KingHippo: I do have a 3D camera with parallax barriers on it, so I know what the glassless 3D effect is like. I also have a 3DTV so I know what 3D gaming is like as well.

@MPNalex: the back touchpad, touchscreen, gyroscope, 2nd nub, 3G enabled & OLED is far from a prettier PSP.

@Schlofendein: Personally, what I look for in a portable experience is both. With my daily commute to work (via subway & bus) I need something quick to pass the time. When I go on trips I need something a little more extensive to pass the time on my way to said trip. Having a near console experience on a portable

@Numanoid: If that happened I am 100% sold on NGP.

@Musouka: I am keen on 3D as I already have a 3DTV and even a 3D camera that shoots stills and videos. which is another reason where the line blurs between 3DS and NGP.

@KingHippo: I'm a huge fan of the Uncharted series, but also a huge fan of the MGS series (especially MGS3). So right now I need full specs of both to be sold.

Now I am not sure I want a 3DS anymore. the NGP is sounding better and better.

@saulpimpson: I remember the clusterfucks.... When I played KZ2 from launch, as soon as I got tactician and engineer they became my 2 mains. I was probably one of the few responsible for the clusterfucks in the beginning, because I used to throw alot of spawn points close to the objectives. Which was bad, because

@ExistentialEgg: There are separate classes and abilities, which I do enjoy about the multiplayer.

Now playing

@freedomweasel: Nope. It just looks pretty. That said, there is one sound that makes Killzone addicting, which is the kill sound.