MtlAngelus
MtlAngelus (Formerly Starred)
MtlAngelus

An ornithologist and an aviation fan, obviously.

Anything can happen really, but I would peg any sort of difficulty or failure on bad management, regardless of the resources available. If you have more people than you need, then you definitely failed during the planning stages.

George Lucas is a twat, it doesn't matter what budget he had available the end result would have been shit regardless.

They do if it's planned like that from the start. If you set out to spend all your resources on a single player game, you get a very different result than if you set out to split part of those resources for a separate multiplayer component...

It is an assumption, but it's a very reasonable one. Particularly in a game like God of War that is worked on a level basis. Having more hands on the single player content means more content makes it into the final game.

They all undeniably have. Any resources spent on creating a multiplayer component are resources that would have been otherwise used on the single player component. Just because the games have been good despite wasting resources on multiplayer doesn't mean the games wouldn't have been better if those resources were

Wait, people actually buy music?

How is it bad design? Not all games are built to be enjoyed by everyone without difficulty, some games can ask much more from the players without it constituting bad design...

If it's not a Monster Hunter for Vita, I will forever disown Capcom.

You should probably see a doctor.

Maybe they interrupted his nap.

And a sharpie.

Well, yeah. Hollywood is retarded.

And CS3 and DOTA3.

What I got from the trailer is: Steampunk HL2 meets Assasin's Creed meets Mirror's Edge. It looks pretty cool, just wish they would show actual in-game stuff instead of a pre-rendered trailer.

Hey guys, I want to recreate the entire first level of SMB using multicolored PS3's, one per pixel. So I'm starting a kickstarter for a cool $240,000,000.00 Because... uh... art. PLS DONATE K THX.

I played through the game the first two weeks after launch on the PS3, and I had no problems with the online components. But even then, it's not the same, if the online component wasn't working right you could still enjoy single player without issues. Using GFWL on pc however means that people will have to go through

I just want a 2D sidescroller that is more like SMW/SMB3 and a lot less like the borefest that was the NSMB series. Well, NSMBWii was heaps of fun, but only when played with 3 or more people. And only because of how chaotic it is, and how fun it is to mess with other people.

That's because PC gaming has all but migrated to digital distribution. Which is why both of your remarks("they've all done their market research and they know people will just pirate the hell out of it anyway." "Like putting it up on Steam would be worth the extra two sales they get :s") are extremely retarded. For

You could have saved a lot of time if you had just typed "hurr durr i am a retard", you know.